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  2. Penalty method - Wikipedia

    en.wikipedia.org/wiki/Penalty_method

    In the above equations, (()) is the exterior penalty function while is the penalty coefficient. When the penalty coefficient is 0, f p = f . In each iteration of the method, we increase the penalty coefficient p {\displaystyle p} (e.g. by a factor of 10), solve the unconstrained problem and use the solution as the initial guess for the next ...

  3. Constrained optimization - Wikipedia

    en.wikipedia.org/wiki/Constrained_optimization

    Many constrained optimization algorithms can be adapted to the unconstrained case, often via the use of a penalty method. However, search steps taken by the unconstrained method may be unacceptable for the constrained problem, leading to a lack of convergence. This is referred to as the Maratos effect. [3]

  4. Drift plus penalty - Wikipedia

    en.wikipedia.org/wiki/Drift_plus_penalty

    The drift-plus-penalty method applies to queueing systems that operate in discrete time with time slots t in {0, 1, 2, ...}. First, a non-negative function L(t) is defined as a scalar measure of the state of all queues at time t.

  5. Unilateral contact - Wikipedia

    en.wikipedia.org/wiki/Unilateral_contact

    There are mainly two kinds of methods to model the unilateral constraints. The first kind is based on smooth contact dynamics, including methods using Hertz's models, penalty methods, and some regularization force models, while the second kind is based on the non-smooth contact dynamics, which models the system with unilateral contacts as variational inequalities.

  6. Barrier function - Wikipedia

    en.wikipedia.org/wiki/Barrier_function

    This problem is equivalent to the first. It gets rid of the inequality, but introduces the issue that the penalty function c, and therefore the objective function f(x) + c(x), is discontinuous, preventing the use of calculus to solve it. A barrier function, now, is a continuous approximation g to c that tends to infinity as x approaches b from ...

  7. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Classical mechanics is the branch of physics used to describe the motion of macroscopic objects. [1] It is the most familiar of the theories of physics. The concepts it covers, such as mass, acceleration, and force, are commonly used and known. [2]

  8. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    That is, there is no way to start from the differential equations implied by Newton's laws and, after a finite sequence of standard mathematical operations, obtain equations that express the three bodies' motions over time. [53] [54] Numerical methods can be applied to obtain useful, albeit approximate, results for the three-body problem. [55]

  9. Discontinuous Galerkin method - Wikipedia

    en.wikipedia.org/wiki/Discontinuous_Galerkin_method

    In applied mathematics, discontinuous Galerkin methods (DG methods) form a class of numerical methods for solving differential equations.They combine features of the finite element and the finite volume framework and have been successfully applied to hyperbolic, elliptic, parabolic and mixed form problems arising from a wide range of applications.