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Converts Unicode character codes, always given in hexadecimal, to their UTF-8 or UTF-16 representation in upper-case hex or decimal. Can also reverse this for UTF-8. The UTF-16 form will accept and pass through unpaired surrogates e.g. {{#invoke:Unicode convert|getUTF8|D835}} → D835.
Python versions up to 3.2 can be compiled to use them [clarification needed] instead of UTF-16; from version 3.3 onward, Unicode strings are stored in UTF-32 if there is at least 1 non-BMP character in the string, but with leading zero bytes optimized away "depending on the [code point] with the largest Unicode ordinal (1, 2, or 4 bytes)" to ...
In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...
Python 3.3 switched internal storage to use one of ISO-8859-1, UCS-2, or UTF-32 depending on the largest code point in the string. [32] Python 3.12 drops some functionality (for CPython extensions) to make it easier to migrate to UTF-8 for all strings. [33] Java originally used UCS-2, and added UTF-16 supplementary character support in J2SE 5.0.
Some programming languages, such as Seed7, use UTF-32 as an internal representation for strings and characters. Recent versions of the Python programming language (beginning with 2.2) may also be configured to use UTF-32 as the representation for Unicode strings, effectively disseminating such encoding in high-level coded software.
The default string primitive in Go, [49] Julia, Rust, Swift (since version 5), [50] and PyPy [51] uses UTF-8 internally in all cases. Python (since version 3.3) uses UTF-8 internally for Python C API extensions [52] [53] and sometimes for strings [52] [54] and a future version of Python is planned to store strings as UTF-8 by default.
In version 13.0, Unicode was extended with another block containing many graphics characters, Symbols for Legacy Computing, which includes a few box-drawing characters and other symbols used by obsolete operating systems (mostly from the 1980s).
The Universal Coded Character Set (UCS, Unicode) is a standard set of characters defined by the international standard ISO/IEC 10646, Information technology — Universal Coded Character Set (UCS) (plus my amendments to that standard), which is the basis of many character encodings, improving as characters from previously unrepresented typing systems are added.