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Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine.
Unity Version Control is free for individuals (Personal Edition), non-profit organizations and open-source projects (Community Edition). [citation needed] Cloud Edition is a commercial version for teams that do not need an on-premise server. Customers pay per active monthly user and cloud storage.
Bolt was acquired by Unity Technologies in May 2020, henceforth introducing Visual Scripting in Unity Unreal Engine: C++: 1998 C++, Blueprints Yes 3D Cross-platform: Unreal series, Fortnite, Gears of War, Valorant: Proprietary: UnrealScript was removed in version 4 V-Play Game Engine: C++: QML, JavaScript: Yes 2D iOS, Android, Windows, macOS ...
Unity is a plugin of the Compiz window manager, [3] which Canonical states is faster than Mutter, [69] the window manager for which GNOME Shell is a plugin. On 14 January 2011, Canonical also released a technical preview of a "2D" version of Unity based on Qt and written in QML. [40]
Unity Software Inc. (doing business as Unity Technologies) [3] is an American video game software development company based in San Francisco.It was founded in Denmark in 2004 as Over the Edge Entertainment and changed its name in 2007.
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Unturned is a partly free-to-play game by Smartly Dressed Games, a studio consisting solely of Canadian game designer Nelson Sexton. [1] It was released for Windows, macOS, and Linux in early access on July 7, 2014. The full game released three years later, on July 17, 2017. Unturned allows players to create custom maps using an in-game editor.
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