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G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
At its CES 2019 keynote, NVIDIA revealed that it's essentially rebranding G-SYNC HDR displays as G-SYNC Ultimate. It launched the HDR program last year at CES, promising very high standards like G ...
Monitor manufacturers must usually decide whether to use NVIDIA's G-SYNC and AMD's FreeSync, a crucial choice that can divide consumers into camps and drastically affect sales. Now, NVIDIA has ...
With time all the info on how G-Sync and other VRR method works has been removed from the article, so now if a user come here to understand how it works it will only learn that a special module is present in the monitor. I will move the "Criticism" section into the main one restoring all the technical info that has been removed.
Lastly, benchmarking a video card or rendering engine generally implies that the hardware and software render the display as fast as possible, without regard to monitor capabilities or resultant video tearing. Otherwise, the monitor and video card throttle the benchmarking program, causing invalid results.
Driver 368.81 is the last driver to support Windows XP/Windows XP 64-bit. [citation needed] Windows XP 32-bit: 368.81 driver download; Windows XP 64-bit: 368.81 driver download; 32-bit drivers for 32-bit operating systems were discontinued after the release of driver 391.35 in March 2018. [99]
www.nvidia.com /en-us /drivers /nvidia-system-tools-6 _08-driver / NVIDIA System Tools (previously called nTune ) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS .
The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [ 9 ] [ 10 ] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [ 11 ] which allows panels to control its own refreshing intended for power-saving on laptops. [ 12 ]