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  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. NVIDIA rebrands G-SYNC HDR as 'G-SYNC Ultimate' - AOL

    www.aol.com/news/2019-01-07-nvidia-rebrands-g...

    Only a couple of monitors have been certified, including the ASUS ROG Swift PG27UQ and Acer Predator X27. ... NVIDIA revealed that it's essentially rebranding G-SYNC HDR displays as G-SYNC ...

  4. NVIDIA certifies a dozen FreeSync monitors as 'G-SYNC ... - AOL

    www.aol.com/news/2019-01-07-nvidia-freesync-g...

    Monitor manufacturers must usually decide whether to use NVIDIA's G-SYNC and AMD's FreeSync, a crucial choice that can divide consumers into camps and drastically affect sales. Now, NVIDIA has ...

  5. Display motion blur - Wikipedia

    en.wikipedia.org/wiki/Display_motion_blur

    It is an alternative option to using G-Sync (and cannot be used at the same time), offering the user instead an "Ultra Low Motion Blur" mode. This has been provided on various monitors already featuring G-sync (e.g. Asus ROG Swift PG278Q, Acer Predator XB270HU). For newer games with a higher demand for graphical power, G-Sync is preferable over ...

  6. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    The original FreeSync is based over DisplayPort 1.2a, using an optional feature that VESA terms Adaptive-Sync. [ 9 ] [ 10 ] This feature was in turn ported by AMD from a Panel-Self-Refresh (PSR) feature from Embedded DisplayPort 1.0, [ 11 ] which allows panels to control its own refreshing intended for power-saving on laptops. [ 12 ]

  7. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Too much latency causes the monitor to overtake the software on occasion, leading to rendering artifacts, tearing, etc. Demo software on classic systems such as the Commodore 64 and ZX Spectrum frequently exploited those techniques because of the predictable nature of their respective video systems to achieve effects that might otherwise be ...

  8. List of Nvidia 3D Vision Ready games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_3D_Vision...

    In addition to NVIDIA's official list of titles, there is an independently developed stereoscopic 3D games database that is put together by end users. Featuring a rules based certification grade and numeric Quality Assurance score, GameGrade3D (GG3D) details required game settings and expected visual anomalies (if any).

  9. Video Super Resolution - Wikipedia

    en.wikipedia.org/wiki/Video_Super_Resolution

    RTX Video Super Resolution (RTX VSR) is a video scaling feature by Nvidia. It was released on February 28, 2023. It was released on February 28, 2023. [ 1 ] [ 2 ]