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This is a list of video games for the Apple II. The Apple II had a large user base and was a popular game development platform in the 1970s and 1980s. There is a separate list of Apple IIGS games. There are currently 631 games on this list. [a]
The Apple II Plus, like its predecessor the Apple II, features a repeat key on its keyboard. The key is labeled "REPT" and is located just to the left of the "RETURN" key. [3] [4] The II Plus is the last Apple Computer to have this key, as later Apple computers would incorporate the ability to hold down a key for a period of time to repeat the key.
Arkanoid II: Revenge of Doh: 1989: Ryan Ridges & John Lund Taito America Arcade As the Link Turns: 1988: Parik Rao & Scott Pease (Rogue Systems) Shoot-em-up Balance of Power: The 1990 Edition: 1989: Chris Crawford Mindscape Simulation Bard's Tale, The: 1987: Rebecca Heineman Electronic Arts RPG Bard's Tale II: The Destiny Knight, The: 1988 ...
The Apple II Plus was followed in 1983 by the Apple IIe, a cost-reduced yet more powerful machine that used newer chips to reduce the component count and add new features, such as the display of upper and lowercase letters and a standard 64 KB of RAM. The IIe RAM was configured as if it were a 48 KB Apple II Plus with a language card.
Apple II Plus: Apple II: $1195 16-48 KiB 280x192 6 colors December 1, 1982 Apple II EuroPlus: Apple II J-Plus: Bell & Howell: May 19, 1980 Apple III: Apple III: $4380 6502A 128 KiB 560x192 monochrome 280x192 16 colors December 1, 1981 December 1, 1981 Apple III Revised: Apple III: $3495 256 KiB December 1, 1983 January 1, 1983 Apple IIe: Apple ...
Sirius released the Apple II game Zenith later in 1982, which added the ability for players to rotate their ships. [15] In October 1982, Arcade Express reviewed Zenith and scored it 9 out of 10, stating "celebrated Nasir proves his reputation" with "this visually striking first-person space piloting and shooting" game. [ 16 ]
Single-player, 2-8 players multiplayer Dogfight is an aerial combat video game written by Bill Basham for the Apple II and published by Micro Lab in 1980. The game is a clone of Atari, Inc. 's 1975 arcade game Jet Fighter .
Crossfire is a multidirectional shooter created by Jay Sullivan for the Apple II and published by On-Line Systems in 1981. [1] Using keyboard-based twin-stick shooter controls, the player maneuvers a ship in a grid-like maze. Versions with joystick-control use the stick for movement and switch to firing mode when the button is held down.
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