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Danganronpa: Trigger Happy Havoc [1] is a visual novel adventure game developed and published by Spike.The first installment in the Danganronpa series, it was originally released for the PlayStation Portable in Japan in November 2010.
The best-selling Danganronpa game in Japan is Danganronpa: Trigger Happy Havoc, which sold a total of 258,250 units on the PlayStation Portable. [97] In Europe and the United States, combined sales of the first two games on PlayStation Vita, Trigger Happy Havoc and Goodbye Despair, have surpassed 200,000 copies sold as of April 2015. [98]
The first game, Danganronpa: Trigger Happy Havoc, was released for the PlayStation Portable in 2010; the second game, Danganronpa 2: Goodbye Despair, was released in 2012; and the third game, Danganronpa V3: Killing Harmony, was released for the PlayStation 4 and the PlayStation Vita in 2017.
The series consists of three games, Danganronpa: Trigger Happy Havoc (2010), Danganronpa 2: Goodbye Despair (2012) and Danganronpa Another Episode: Ultra Despair Girls (2014), along with a standalone sequel game, Danganronpa V3: Killing Harmony (2017), various spin-off novels and manga including Danganronpa Zero (2011), Kirigiri (2013–2020 ...
A playable demo featuring Makoto Naegi and Hajime Hinata, the protagonists of Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair, was released on December 20, 2016. [25] The limited edition of the game included an original video animation based on Goodbye Despair, titled Super Danganronpa 2.5: Komaeda Nagito to Sekai no ...
Takada composed the soundtrack of Danganronpa: Trigger Happy Havoc which released in 2010. For the soundtrack, Takada combined a variety of tones to convey tension and claustrophobia during exploration, and a sense of momentum during trials.
During early stages of the game Danganronpa: Trigger Happy Havoc, a demo named Distrust, Makoto was simply named "Protagonist" (主人公, Shujinkō). [1] Writer Kazutaka Kodaka from Spike Chunsoft said in an interview that his aim was not to have players project themselves onto Makoto Naegi, a common method of writing for visual novels. In the ...
Early designs of Kyoko rejected as Spike requested the staff a more colorful design of the character. In the early versions of Danganronpa: Trigger Happy Havoc, the demo DISTRUST, the character was known as Gyaru Kirigiri (霧切ギャル, Kirigiri Gyaru) and was the original first victim in the narrative's killing game. [4]