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Danganronpa: Trigger Happy Havoc [1] is a visual novel adventure game developed and published by Spike. The first installment in the Danganronpa series, it was originally released for the PlayStation Portable in Japan in November 2010. It was ported to Android and iOS in August 2012.
The soundtrack for Danganronpa: Trigger Happy Havoc was released in Japan by Sound Prestige Records on 14 February 2011, with the ending theme, "Saisei -rebuild-" (再生 -rebuild-, Playback -rebuild-), performed by Megumi Ogata, which is also used as the anime's final ending theme.
The first game, Danganronpa: Trigger Happy Havoc, was released for the PlayStation Portable in 2010; the second game, Danganronpa 2: Goodbye Despair, was released in 2012; and the third game, Danganronpa V3: Killing Harmony, was released for the PlayStation 4 and the PlayStation Vita in 2017.
The first one, Ultimate Talent Development Plan, has the player choosing any character from Danganronpa V3 (or from Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair, after unlocking their cards) and advancing in an 8-bit game board representing their school life at Hope's Peak Academy while they increase their skills and ...
Cyber Danganronpa VR is a virtual reality tech demo in which the player plays through the fourth "class trial" from the adventure game Danganronpa: Trigger Happy Havoc, where the player aims to uncover who was behind the murder of Sakura Ogami; [1] unlike the original game, which uses 2D cutouts for characters, Cyber Danganronpa VR uses 3D models. [2]
The series consists of three games, Danganronpa: Trigger Happy Havoc (2010), Danganronpa 2: Goodbye Despair (2012) and Danganronpa Another Episode: Ultra Despair Girls (2014), along with a standalone sequel game, Danganronpa V3: Killing Harmony (2017), various spin-off novels and manga including Danganronpa Zero (2011), Kirigiri (2013–2020 ...
During early stages of the game Danganronpa: Trigger Happy Havoc, a demo named Distrust, Makoto was simply named "Protagonist" (主人公, Shujinkō). [1] Writer Kazutaka Kodaka from Spike Chunsoft said in an interview that his aim was not to have players project themselves onto Makoto Naegi, a common method of writing for visual novels. In the ...
The Trigger Happy Havoc album would later be temporarily rereleased alongside the Steam release of the game in 2016. [40] A separate mini album of Killing Harmony was released with early copies of the game, [41] and with the limited edition of the game in Japan. [42]
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