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  2. File:Roblox player icon black.svg - Wikipedia

    en.wikipedia.org/wiki/File:Roblox_player_icon...

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  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  4. File:Roblox Logo Black.svg - Wikipedia

    en.wikipedia.org/wiki/File:Roblox_Logo_Black.svg

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  5. File:Roblox Studio logo - 2022.svg - Wikipedia

    en.wikipedia.org/wiki/File:Roblox_Studio_logo...

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  6. List of Roblox games - Wikipedia

    en.wikipedia.org/wiki/List_of_Roblox_games

    The online video game platform and game creation system Roblox has numerous games (officially referred to as "experiences") [1] [2] created by users of its creation tool, Roblox Studio. Due to Roblox ' s popularity, various games created on the site have grown in popularity, with some games having millions of monthly active players and 5,000 ...

  7. Grandassa Models - Wikipedia

    en.wikipedia.org/wiki/Grandassa_Models

    The original Grandassa Models were Clara Lewis, Black Rose, [2] Helene Nomsa Brath, Priscilla Bardonille, Mari Toussaint, Esther Davenport, Wanda Sims, and Beatrice Cramston, and Jean Gumbs. Members wore their hair naturally, which was considered taboo in the 1950s, and represented a range of body sizes and skin colors.

  8. Black model - Wikipedia

    en.wikipedia.org/wiki/Black_model

    The Black model (sometimes known as the Black-76 model) is a variant of the Black–Scholes option pricing model. Its primary applications are for pricing options on future contracts, bond options, interest rate cap and floors, and swaptions. It was first presented in a paper written by Fischer Black in 1976.

  9. Black–Derman–Toy model - Wikipedia

    en.wikipedia.org/wiki/Black–Derman–Toy_model

    The model was introduced by Fischer Black, Emanuel Derman, and Bill Toy. It was first developed for in-house use by Goldman Sachs in the 1980s and was published in the Financial Analysts Journal in 1990. A personal account of the development of the model is provided in Emanuel Derman's memoir My Life as a Quant. [4]