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In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. [1] It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory.
Absement changes as an object remains displaced and stays constant as the object resides at the initial position. It is the first time-integral of the displacement [3] [4] (i.e. absement is the area under a displacement vs. time graph), so the displacement is the rate of change (first time-derivative) of the absement.
The notation (used by Visser [4]) is not to be confused with the displacement vector commonly denoted similarly. The dimensions of snap are distance per fourth power of time (LT −4). The corresponding SI unit is metre per second to the fourth power, m/s 4, m⋅s −4.
Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)
Its length represents the distance in relation to an arbitrary reference origin O, and its direction represents the angular orientation with respect to given reference axes. Usually denoted x, r, or s, it corresponds to the straight line segment from O to P. In other words, it is the displacement or translation that maps the origin to P: [1]
When the rays are lines of sight from an observer to two points in space, it is known as the apparent distance or apparent separation. Angular distance appears in mathematics (in particular geometry and trigonometry ) and all natural sciences (e.g., kinematics , astronomy , and geophysics ).
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