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  2. Rigs of Rods - Wikipedia

    en.wikipedia.org/wiki/Rigs_of_Rods

    Rigs of Rods (RoR) is a free and open source [1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles. The game uses a soft-body physics engine to simulate a network of interconnected nodes (forming the chassis and the wheels) and gives the ability to simulate deformable objects.

  3. List of space flight simulation games - Wikipedia

    en.wikipedia.org/wiki/List_of_space_flight...

    Features Newtonian physics and patched conic approximation for orbits. It has received critical acclaim and many mods. [7] Kinetic Void: 2014 Badland Studio Valve: Microsoft Windows, Mac OS and Linux [8] Microsoft Space Simulator: 1994 Bruce Artwick Organization Ltd. Microsoft: DOS [9] Spaceflight Simulator: 2017 Stef Moroyna

  4. Category:Physics-based video games - Wikipedia

    en.wikipedia.org/wiki/Category:Physics-based...

    Video games with a strong focus on either realistic or ragdoll physics as a core gameplay element. Pages in category "Physics-based video games" The following 13 pages are in this category, out of 13 total.

  5. Space flight simulation game - Wikipedia

    en.wikipedia.org/wiki/Space_flight_simulation_game

    Kerbal Space Program [22] can be considered a space simulator, even though it portrays an imaginary universe with tweaked physics, masses and distances to enhance gameplay. Nevertheless, the physics and rocket design principles are much more realistic than in the space combat or trading subgenres.

  6. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Game physics vary greatly in their degree of similarity to real-world physics. Sometimes, the physics of a game may be designed to mimic the physics of the real world as accurately as is feasible, in order to appear realistic to the player or observer. In other cases, games may intentionally deviate from actual physics for gameplay purposes.

  7. Physics engine - Wikipedia

    en.wikipedia.org/wiki/Physics_engine

    A physics processing unit (PPU) is a dedicated microprocessor designed to handle the calculations of physics, especially in the physics engine of video games. Examples of calculations involving a PPU might include rigid body dynamics , soft body dynamics , collision detection , fluid dynamics , hair and clothing simulation, finite element ...

  8. Microsoft Flight Simulator (2020 video game) - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator...

    Developer Asobo Studio scanned the interiors and exteriors of aircraft with a 3D scanner to create their realistic looks, polished with modeling and printing. [28] Textron Aviation helped with the realism of the Cessna and Beechcraft aircraft. [29] There are realistic physics and weather systems, and utilization of real-world weather data.

  9. Orbiter (simulator) - Wikipedia

    en.wikipedia.org/wiki/Orbiter_(simulator)

    Orbiter is a realistic physics simulator which allows users to explore the Solar System in a number of spacecraft, both realistic, such as the Space Shuttle Atlantis; and fictional, such as the "Delta-Glider." [7] Schweiger has included fictional spacecraft to allow for easier flights for less experienced users. [6]