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In chess, a trap is a move which tempts the opponent to play a bad move. Traps are common in all phases of the game; in the opening, some traps have occurred often enough that they have acquired names.
The English Opening is a chess opening that begins with the move: . 1. c4. A flank opening, it is the fourth most popular [1] [2] and, according to various databases, one of the four most successful of White's twenty possible first moves.
English Opening: King's English Variation, Four Knights Variation, Quiet Line: 1. c4 e5 2. Nc3 Nf6 3. Nf3 Nc6 4. e3; English Opening: King's English Variation, Four Knights Variation, Quiet Line: 1. c4 e5 2. Nc3 Nf6 3. Nf3 Nc6 4. e3 Bb4 5. Qc2 Bxc3; English Opening: King's English Variation, Four Knights Variation, Quiet Line: 1. c4 e5 2. Nc3 ...
Practitioners of the opening have included Efim Bogoljubov, Vasily Smyslov, Garry Kasparov, and Magnus Carlsen. The line remains popular among amateurs because there are several traps White must avoid. For example, 7.Nd2 Bb4 8.Qc2 0-0 9.Bd3?? dxc4! (threatening ...Qxg5) 10.Bxf6 cxd3! (a zwischenzug) 11.Qxd3 Nxf6 and Black has won a piece.
The Fishing Pole is a chess opening trap most common in the Ruy Lopez (especially in the Berlin Defence and Exchange Variations), however, the trap can be used in any opening or in the middle of the game. Its broadest definition is a move that sacrifices a knight or bishop on the g-file to open up the h-file, after the opponent king has short ...
The King's Gambit is a chess opening that begins with the moves: . 1. e4 e5 2. f4. White offers a pawn to divert the black e-pawn. If Black accepts the gambit, White may play d4 and Bxf4, regaining the gambit pawn with central domination, or direct their forces against the weak square f7 with moves such as Nf3, Bc4, 0-0, and g3.
1. e4 e5 2. Nf3 Nc6 3. Bb5 Nf6. The trap begins with Black playing the Berlin Defense to the Ruy Lopez. Although the Berlin was much more popular in the 19th century than in the 20th, it "became the height of theory when Vladimir Kramnik used it as his main defense to defeat Garry Kasparov in their 2000 World Championship match."
The second Tarrasch Trap, sometimes referred to as the Dresden Trap, occurs in the Steinitz Variation. Tarrasch published analysis of this trap in 1891, but 18 months later Georg Marco fell into it in Tarrasch versus Marco, Dresden 1892. [1] Tarrasch spent just five minutes thinking during the entire game. 1. e4 e5 2. Nf3 Nc6 3. Bb5 d6