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  2. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Humancomputer_interaction

    A device that allows interaction between human being and a computer is known as a "Human-computer Interface". As a field of research, human–computer interaction is situated at the intersection of computer science , behavioral sciences , design , media studies , and several other fields of study .

  3. Outline of human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Outline_of_humancomputer...

    Human–Computer Interaction (HCI) – the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected ...

  4. Human–Computer Interaction Institute - Wikipedia

    en.wikipedia.org/wiki/HumanComputer...

    The Human–Computer Interaction Institute (HCII) is a department within the School of Computer Science at Carnegie Mellon University (CMU) in Pittsburgh, Pennsylvania.It is considered one of the leading centers of human–computer interaction research, [1] and was named one of the top ten most innovative schools in information technology by Computer World in 2008. [2]

  5. Interaction Design Foundation - Wikipedia

    en.wikipedia.org/wiki/Interaction_Design_Foundation

    The centerpieces of the Interaction-Design.org are their online design courses, their local chapters in more than 150 countries, and their peer reviewed Encyclopedia of Human-Computer Interaction, which currently holds 40+ textbooks written by 100+ leading designers and professors as well as commentaries and HD video interviews shot around the ...

  6. Human-centered computing - Wikipedia

    en.wikipedia.org/wiki/Human-centered_computing

    The main focus of this approach is to thoroughly understand and address user needs to drive the design process. However, human-centered computing (HCC) goes beyond conventional areas like usability engineering, human-computer interaction, and human factors which primarily deal with user interfaces and interactions.

  7. Human action cycle - Wikipedia

    en.wikipedia.org/wiki/Human_action_cycle

    The human action cycle is a psychological model which describes the steps humans take when they interact with computer systems. The model was proposed by Donald A. Norman, a scholar in the discipline of human–computer interaction. The model can be used to help evaluate the efficiency of a user interface (UI).

  8. SIGCHI - Wikipedia

    en.wikipedia.org/wiki/SIGCHI

    Each year SIGCHI inducts around 7 or 8 people into the CHI Academy, honouring them for their significant contribution to the field of human–computer interaction.It also gives out a CHI Lifetime Achievement Award for research and practice, the CHI Lifetime Service Award, and the CHI Social Impact Award.

  9. GOMS - Wikipedia

    en.wikipedia.org/wiki/GOMS

    GOMS is a specialized human information processor model for human-computer interaction observation that describes a user's cognitive structure on four components. In the book The Psychology of Human Computer Interaction.