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Generative artificial intelligence (generative AI, GenAI, [1] or GAI) is a subset of artificial intelligence that uses generative models to produce text, images, videos, or other forms of data.
Perplexity AI is a conversational search engine that uses large language models (LLMs) to answer queries using sources from the web and cites links within the text response. [ 3 ] [ 4 ] Its developer, Perplexity AI, Inc., is based in San Francisco, California .
In the context of AI, it is particularly used for embedded systems and robotics. Libraries such as TensorFlow C++, Caffe or Shogun can be used. [1] JavaScript is widely used for web applications and can notably be executed with web browsers. Libraries for AI include TensorFlow.js, Synaptic and Brain.js. [6]
Claude is a family of large language models developed by Anthropic. [1] [2] The first model was released in March 2023.The Claude 3 family, released in March 2024, consists of three models: Haiku optimized for speed, Sonnet balancing capabilities and performance, and Opus designed for complex reasoning tasks.
AI Dungeon is a text adventure game that uses artificial intelligence to generate random storylines in response to player-submitted stimuli. [1] [2] [3] [4]In the game, players are prompted to choose a setting for their adventure (e.g. fantasy, mystery, apocalyptic, cyberpunk, zombies), [5] [6] followed by other options relevant to the setting (such as character class for fantasy settings).
Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]
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