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  2. printf - Wikipedia

    en.wikipedia.org/wiki/Printf

    For floating-point types, this is ignored. float arguments are always promoted to double when used in a varargs call. [19] ll: For integer types, causes printf to expect a long long-sized integer argument. L: For floating-point types, causes printf to expect a long double argument. z: For integer types, causes printf to expect a size_t-sized ...

  3. Single-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Single-precision_floating...

    Single-precision floating-point format (sometimes called FP32 or float32) is a computer number format, usually occupying 32 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. A floating-point variable can represent a wider range of numbers than a fixed-point variable of the same bit ...

  4. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Usually, the 32-bit and 64-bit IEEE 754 binary floating-point formats are used for float and double respectively. The C99 standard includes new real floating-point types float_t and double_t, defined in <math.h>. They correspond to the types used for the intermediate results of floating-point expressions when FLT_EVAL_METHOD is 0, 1, or 2.

  5. Type conversion - Wikipedia

    en.wikipedia.org/wiki/Type_conversion

    Data can be lost when converting representations from floating-point to integer, as the fractional components of the floating-point values will be truncated (rounded toward zero). Conversely, precision can be lost when converting representations from integer to floating-point, since a floating-point type may be unable to exactly represent all ...

  6. long double - Wikipedia

    en.wikipedia.org/wiki/Long_double

    The Intel C++ compiler on Microsoft Windows supports extended precision, but requires the /Qlong‑double switch for long double to correspond to the hardware's extended precision format. [3] Compilers may also use long double for the IEEE 754 quadruple-precision binary floating-point format (binary128).

  7. Literal (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Literal_(computer_programming)

    In computer science, a literal is a textual representation (notation) of a value as it is written in source code. [1] [2] Almost all programming languages have notations for atomic values such as integers, floating-point numbers, and strings, and usually for Booleans and characters; some also have notations for elements of enumerated types and compound values such as arrays, records, and objects.

  8. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    In computing, half precision (sometimes called FP16 or float16) is a binary floating-point computer number format that occupies 16 bits (two bytes in modern computers) in computer memory. It is intended for storage of floating-point values in applications where higher precision is not essential, in particular image processing and neural networks.

  9. bfloat16 floating-point format - Wikipedia

    en.wikipedia.org/wiki/Bfloat16_floating-point_format

    The bfloat16 (brain floating point) [1] [2] floating-point format is a computer number format occupying 16 bits in computer memory; it represents a wide dynamic range of numeric values by using a floating radix point. This format is a shortened (16-bit) version of the 32-bit IEEE 754 single-precision floating-point format (binary32) with the ...