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  2. Floating-point error mitigation - Wikipedia

    en.wikipedia.org/wiki/Floating-point_error...

    Variable length arithmetic represents numbers as a string of digits of a variable's length limited only by the memory available. Variable-length arithmetic operations are considerably slower than fixed-length format floating-point instructions.

  3. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.

  4. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  5. Kahan summation algorithm - Wikipedia

    en.wikipedia.org/wiki/Kahan_summation_algorithm

    But on the next step, c, an approximation of the running error, counteracts the problem. y = 2.71828 - (-0.0415900) Most digits meet, since c is of a size similar to y. = 2.75987 The shortfall (low-order digits lost) of previous iteration successfully reinstated.

  6. Precision (computer science) - Wikipedia

    en.wikipedia.org/wiki/Precision_(computer_science)

    This is usually measured in bits, but sometimes in decimal digits. It is related to precision in mathematics, which describes the number of digits that are used to express a value. Some of the standardized precision formats are Half-precision floating-point format; Single-precision floating-point format; Double-precision floating-point format

  7. IEEE 754 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754

    Subnormal numbers ensure that for finite floating-point numbers x and y, x − y = 0 if and only if x = y, as expected, but which did not hold under earlier floating-point representations. [ 43 ] On the design rationale of the x87 80-bit format , Kahan notes: "This Extended format is designed to be used, with negligible loss of speed, for all ...

  8. IEEE 754-1985 - Wikipedia

    en.wikipedia.org/wiki/IEEE_754-1985

    Relative precision of single (binary32) and double precision (binary64) numbers, compared with decimal representations using a fixed number of significant digits. Relative precision is defined here as ulp( x )/ x , where ulp( x ) is the unit in the last place in the representation of x , i.e. the gap between x and the next representable number.

  9. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    In computer science and numerical analysis, unit in the last place or unit of least precision (ulp) is the spacing between two consecutive floating-point numbers, i.e., the value the least significant digit (rightmost digit) represents if it is 1. It is used as a measure of accuracy in numeric calculations. [1]