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  2. Virtual manipulatives for mathematics - Wikipedia

    en.wikipedia.org/wiki/Virtual_manipulatives_for...

    Virtual math manipulatives are sometimes included in the general academic curriculum as assistive technology for students with physical or mental disabilities. [4] Students can still participate in activities using virtual manipulatives if they are unable to engage in physical activity.

  3. Manipulative (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Manipulative_(mathematics...

    Improvised teacher-made manipulatives used in teaching place value include beans and bean sticks, or single popsicle sticks and bundles of ten popsicle sticks. Virtual manipulatives for mathematics are computer models of these objects. Notable collections of virtual manipulatives include The National Library of Virtual Manipulatives and the ...

  4. Algebra tile - Wikipedia

    en.wikipedia.org/wiki/Algebra_tile

    Algebra tiles are mathematical manipulatives that allow students to better understand ways of algebraic thinking and the concepts of algebra.These tiles have proven to provide concrete models for elementary school, middle school, high school, and college-level introductory algebra students.

  5. Osmo (game system) - Wikipedia

    en.wikipedia.org/wiki/Osmo_(Game_System)

    Osmo is a line of hands-on educational digital/physical games product by the company Tangible Play, based in Palo Alto, California.Osmo's products are built around its proprietary “Reflective Artificial Intelligence,” a system that uses a stand and a clip-on mirror to allow an iPad or iPhone's front-facing camera to recognize and track objects in the physical play space in front of the device.

  6. Cuisenaire rods - Wikipedia

    en.wikipedia.org/wiki/Cuisenaire_rods

    Cuisenaire rods illustrating the factors of ten A demonstration the first pair of amicable numbers, (220,284). Cuisenaire rods are mathematics learning aids for pupils that provide an interactive, hands-on [1] way to explore mathematics and learn mathematical concepts, such as the four basic arithmetical operations, working with fractions and finding divisors.

  7. Nerdle - Wikipedia

    en.wikipedia.org/wiki/Nerdle

    Nerdle is a web-based number game created and developed by London-based [1] data scientist Richard Mann [2] [3] [1] together with his children and software developer Marcus Tettmar. Players have six attempts to guess an eight-digit/symbol calculation, with feedback given for each guess in the form of colored tiles indicating when the chosen ...

  8. Edge-matching puzzle - Wikipedia

    en.wikipedia.org/wiki/Edge-matching_puzzle

    TetraVex is a computer game that presents the player with a square grid and a collection of tiles, by default nine square tiles for a 3×3 grid. Each tile has four single-digit numbers, one on each edge. The objective of the game is to place the tiles into the grid in the proper position, completing this puzzle as quickly as possible.

  9. Tantrix - Wikipedia

    en.wikipedia.org/wiki/Tantrix

    After playing a tile, each player takes a replacement tile from the bag, so that they always have six in front of them. Tiles played must match the colour of the edges adjoining it. When three tiles surround an empty space so that it is effectively half covered this is called a forced space. If the person whose turn it is has a tile that fills ...