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  2. Generative Design in Minecraft - Wikipedia

    en.wikipedia.org/wiki/Generative_Design_in_Minecraft

    GDMC (short for Generative Design in Minecraft) is a programming competition to create procedurally generated settlements in Minecraft. [1] The competition is organized by academics from New York University , the University of Hertfordshire and the Queen Mary University of London .

  3. Creative coding - Wikipedia

    en.wikipedia.org/wiki/Creative_coding

    Criticising Lopes however, Juliff and Cox argue that Lopes continues to privilege interface and user at the expense of the integral condition of code in much computer art. Arguing for a more nuanced appreciation of coding, Juliff and Cox set out contemporary creative coding as the examination of code and intentionality as integral to the users ...

  4. Oasis (Minecraft clone) - Wikipedia

    en.wikipedia.org/wiki/Oasis_(Minecraft_clone)

    Oasis is a 2024 video game that attempts to replicate the 2011 sandbox game Minecraft, run entirely using generative artificial intelligence.The project, which began development in 2022 between the AI company Decart and the computer hardware startup Etched, was released by Decart to the public on October 31, 2024.

  5. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    The player frequently has the ability to adjust some of the generation parameters, such as specifying the amount of water coverage in a world. Examples of such games include Dwarf Fortress, Minecraft, and Vintage Story. Procedural generation is also used in space exploration and trading games.

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  7. Algorithmic art - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_art

    Simple Algorithmic Art, generated using random numbers. Algorithmic art, also known as computer-generated art, is a subset of generative art (generated by an autonomous system) and is related to systems art (influenced by systems theory). Fractal art is an example of algorithmic art. [2]

  8. Harden passes Allen for No. 2 spot on NBA's 3-point list ...

    www.aol.com/harden-passes-allen-no-2-043325680.html

    James Harden moved into second place on the NBA's career 3-point list and had 20 points and 11 assists to help the Los Angeles Clippers beat the Utah Jazz 116-105 on Sunday night to end a three ...

  9. Adrian Ward (artist) - Wikipedia

    en.wikipedia.org/wiki/Adrian_Ward_(artist)

    Adrian ward at Changing Grammars, Hamburg 2004. Adrian Ward (born 1976 in Bishop Auckland, England) is a software artist and musician. He is known for his generative art software products released through his company Signwave, and as one third of the techno gabba ambient group, Slub. [1]