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  2. AlphaZero - Wikipedia

    en.wikipedia.org/wiki/AlphaZero

    Papers headlined that the chess training took only four hours: "It was managed in little more than the time between breakfast and lunch." [3] [17] Wired described AlphaZero as "the first multi-skilled AI board-game champ". [18] AI expert Joanna Bryson noted that Google's "knack for good publicity" was putting it in a strong position against ...

  3. Human–computer chess matches - Wikipedia

    en.wikipedia.org/wiki/Human–computer_chess_matches

    This article documents the progress of significant human–computer chess matches.. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer.

  4. Deep Blue (chess computer) - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_(chess_computer)

    Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer.It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls.

  5. This AI chess engine aims to help human players rather than ...

    www.aol.com/ai-chess-engine-aims-help-185206012.html

    It's an impressive technical achievement, but that dominance has also made top-level chess less imaginative, as players now increasingly follow strategies produced by soulless algorithms.

  6. A top expert on chess cheating explains how AI has ... - AOL

    www.aol.com/news/top-expert-chess-cheating...

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  7. Computer chess - Wikipedia

    en.wikipedia.org/wiki/Computer_chess

    1956 – Los Alamos chess is the first program to play a chess-like game, developed by Paul Stein and Mark Wells for the MANIAC I computer. 1956 – John McCarthy invents the alpha–beta search algorithm. 1957 – The first programs that can play a full game of chess are developed, one by Alex Bernstein [69] and one by Russian programmers ...

  8. AlphaGo - Wikipedia

    en.wikipedia.org/wiki/AlphaGo

    Decommissioned AlphaGo backend rack. Go is considered much more difficult for computers to win than other games such as chess, because its strategic and aesthetic nature makes it hard to directly construct an evaluation function, and its much larger branching factor makes it prohibitively difficult to use traditional AI methods such as alpha–beta pruning, tree traversal and heuristic search.

  9. AlphaGo versus Lee Sedol - Wikipedia

    en.wikipedia.org/wiki/AlphaGo_versus_Lee_Sedol

    AlphaGo versus Lee Sedol, also known as the DeepMind Challenge Match, was a five-game Go match between top Go player Lee Sedol and AlphaGo, a computer Go program developed by DeepMind, played in Seoul, South Korea between the 9th and 15th of March 2016.

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