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HTTP/3 uses similar semantics compared to earlier revisions of the protocol, including the same request methods, status codes, and message fields, but encodes them and maintains session state differently. However, partially due to the protocol's adoption of QUIC, HTTP/3 has lower latency and loads more quickly in real-world usage when compared ...
HTML Living Standard. HTML5 Server-push Technologies, Part 1. Introduction into HTML5 Server-push Technologies. Part 1 covers ServerSent Events. Using Server-Sent Events. A concise example of how to use server-sent events, on the Mozilla Developer Network. EventSource reference on MDN
HTTP (Hypertext Transfer Protocol) is an application layer protocol in the Internet protocol suite model for distributed, collaborative, hypermedia information systems. [1] HTTP is the foundation of data communication for the World Wide Web , where hypertext documents include hyperlinks to other resources that the user can easily access, for ...
An example of a session-layer protocol is the OSI protocol suite session-layer protocol, also known as X.225 or ISO 8327. In case of a connection loss this protocol may try to recover the connection. If a connection is not used for a long period, the session-layer protocol may close it and re-open it.
Session management is the technique used by the web developer to make the stateless HTTP protocol support session state. For example, once a user has been authenticated to the web server, the user's next HTTP request (GET or POST) should not cause the web server to ask for the user's account and password again.
It leaves browser-specific transports in place, and defines a higher-level protocol for communication between browser and server, with the aim of allowing re-use of client-side JavaScript code with multiple Comet servers, and allowing the same Comet server to communicate with multiple client-side JavaScript implementations.
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Under HTTP 1.0, connections should always be closed by the server after sending the response. [1]Since at least late 1995, [2] developers of popular products (browsers, web servers, etc.) using HTTP/1.0, started to add an unofficial extension (to the protocol) named "keep-alive" in order to allow the reuse of a connection for multiple requests/responses.