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  2. Category:Nintendo Switch-only games - Wikipedia

    en.wikipedia.org/wiki/Category:Nintendo_Switch...

    This is a non-diffusing subcategory of Category:Nintendo Switch games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. This category is for games that have been or will be released exclusively on the Nintendo Switch , and are not available for purchase or download on other video ...

  3. Nintendo 64 accessories - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_accessories

    Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble ...

  4. GameShark Didn’t Leak The Switch 2 Release Date, It ... - AOL

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  5. GameShark - Wikipedia

    en.wikipedia.org/wiki/GameShark

    GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Since January 23rd, 2003, the brand name is owned by Mad Catz , which marketed GameShark products for the Sony PlayStation , Xbox , and Nintendo game consoles.

  6. SharkWire Online - Wikipedia

    en.wikipedia.org/wiki/SharkWire_Online

    The SharkWire Online's Nintendo 64 accessories were developed by Datel in the UK, for InterAct to sell in the US. The now-defunct dialup portal system was developed between InterAct and its communications partners: Spyglass, Inc. for its Mosaic web browser application; D3 Networks, an Internet Service Provider (ISP) for game devices, which built and operated the SharkWire Online dialup network ...

  7. Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch

    One of the generally perceived failures of the Wii U was a lack of support from third-party developers, leading to a weak library of games. [307] Nintendo was more aggressive in trying to bring on third-party developers, early in the Switch's development, to ensure a stronger lineup of games.

  8. Rumble Pak - Wikipedia

    en.wikipedia.org/wiki/Rumble_Pak

    Several third party versions of the Rumble Pak, such as the Tremor Pak, followed. Some draw power from the controller instead of batteries, but the lower power makes them less effective. The TremorPak Plus allows a memory card to be inserted simultaneously, eliminating the need to switch between two accessories. [9]

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