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  2. Network switch - Wikipedia

    en.wikipedia.org/wiki/Network_switch

    A network switch (also called switching hub, bridging hub, Ethernet switch, and, by the IEEE, MAC bridge [1]) is networking hardware that connects devices on a computer network by using packet switching to receive and forward data to the destination device.

  3. Fully switched network - Wikipedia

    en.wikipedia.org/wiki/Fully_switched_network

    A switch allows for many conversations to occur simultaneously. Before switches, networks based on hubs data could only allow transmission in one direction at a time, this was called half-duplex. By using a switch this restriction is removed; full-duplex communication is maintained and the network is collision free. [2]

  4. Switched fabric - Wikipedia

    en.wikipedia.org/wiki/Switched_fabric

    Switched fabric or switching fabric is a network topology in which network nodes interconnect via one or more network switches [1] (particularly crossbar switches).Because a switched fabric network spreads network traffic across multiple physical links, it yields higher total throughput than broadcast networks, such as the early 10BASE5 version of Ethernet and most wireless networks such as Wi-Fi.

  5. Network bridge - Wikipedia

    en.wikipedia.org/wiki/Network_bridge

    A network bridge is a computer networking ... For each received Ethernet frame the switch learns from the frame's source MAC address and adds this together with an ...

  6. Packet switching - Wikipedia

    en.wikipedia.org/wiki/Packet_switching

    CompuServe developed its own packet switching network, implemented on DEC PDP-11 minicomputers acting as network nodes that were installed throughout the US (and later, in other countries) and interconnected. Over time, the CompuServe network evolved into a complicated multi-tiered network incorporating ATM, Frame Relay, IP and X.25 technologies.

  7. Switching loop - Wikipedia

    en.wikipedia.org/wiki/Switching_loop

    Switching loops can cause misleading entries in a switch's media access control (MAC) database and can cause endless unicast frames to be broadcast throughout the network. A loop can make a switch receive the same broadcast frames on two different ports, and alternatingly associate the sending MAC address with the one or the other port.

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