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  2. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    The syntax for creation and destruction varies by programming context. In many contexts, including C++, C# and Java, an object is created via special syntax like new typename(). In C++, that provides manual memory management, an object is destroyed via the delete keyword. In C# and Java, with no explicit destruction syntax, the garbage ...

  3. Destructor (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Destructor_(computer...

    The destructor has the same name as the class, but with a tilde (~) before it. [2] For example, a class called foo will have the destructor ~ foo (). Additionally, destructors have neither parameters nor return types. [2] As stated above, a destructor for an object is called whenever the object's lifetime ends. [2]

  4. Proper length - Wikipedia

    en.wikipedia.org/wiki/Proper_length

    Proper length [1] or rest length [2] is the length of an object in the object's rest frame. The measurement of lengths is more complicated in the theory of relativity than in classical mechanics . In classical mechanics, lengths are measured based on the assumption that the locations of all points involved are measured simultaneously.

  5. Length contraction - Wikipedia

    en.wikipedia.org/wiki/Length_contraction

    Length contraction is the phenomenon that a moving object's length is measured to be shorter than its proper length, which is the length as measured in the object's own rest frame. [1] It is also known as Lorentz contraction or Lorentz–FitzGerald contraction (after Hendrik Lorentz and George Francis FitzGerald ) and is usually only noticeable ...

  6. Run-time type information - Wikipedia

    en.wikipedia.org/wiki/Run-time_type_information

    In C++, RTTI can be used to do safe typecasts using the dynamic_cast<> operator, and to manipulate type information at runtime using the typeid operator and std::type_info class. In Object Pascal, RTTI can be used to perform safe type casts with the as operator, test the class to which an object belongs with the is operator, and manipulate type ...

  7. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    A class containing a pure virtual function is called an abstract class. Objects cannot be created from an abstract class; they can only be derived from. Any derived class inherits the virtual function as pure and must provide a non-pure definition of it (and all other pure virtual functions) before objects of the derived class can be created.

  8. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.

  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.