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A measure of how physically strong a character is. Strength often controls the power and/or damage of melee attacks, the maximum weight the character can carry, and sometimes hit points. Armor and weapons might also have a Strength requirement to use them. Constitution aka Stamina, Endurance, Vitality, Recovery ...
Character Strengths and Virtues: A Handbook and Classification (CSV) is a 2004 book by Peterson and Seligman. It attempts to present a measure of humanist ideals of virtue in an empirical, rigorously scientific manner, intended to provide a theoretical framework for practical applications for positive psychology . [ 1 ]
The character is often of a certain (usually fictional) race and class (such as zombie, berserker, rifleman, elf, or cleric), each with strengths and weaknesses. The attributes of the characters (such as magic and fighting ability) are given as numerical values which can be increased as the gamer progresses and gains rank and experience points ...
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
In fighting games, the meta is also played through character selection. The opposing character has various strengths that can be avoided and weaknesses that can be exploited more easily depending on the character you choose provided you are aware of those strengths and weaknesses (called a "match up").
3 weaknesses job interview examples. Example 1: “My strengths, when taken to the extreme, can actually become an obstacle for people. One of my strengths is focus, which means I’m a dog on a ...
They also all have strengths and weaknesses in a rock paper scissors-esque style; for example, the Spy is strong against slow or sedentary classes such as the Heavy and Sniper, with equipment that specifically counters the Engineer's constructions, but his stealth abilities are nullified by the Pyro's fire, and he is impractical against more ...
As in Gauntlet, each of the characters starts with their own particular strengths and weaknesses. For example, the barbarian can initially fire only one axe at a time, but it carries the maximum amount of damage a projectile can have. During the course of the game, the characters will achieve parity in armour, damage and number of projectiles.