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  2. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    Separately, game theory has played a role in online algorithms; in particular, the k-server problem, which has in the past been referred to as games with moving costs and request-answer games. [125] Yao's principle is a game-theoretic technique for proving lower bounds on the computational complexity of randomized algorithms , especially online ...

  3. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    The term game AI is used to refer to a broad set of algorithms that also include techniques from control theory, robotics, computer graphics and computer science in general, and so video game AI may often not constitute "true AI" in that such techniques do not necessarily facilitate computer learning or other standard criteria, only constituting "automated computation" or a predetermined and ...

  4. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    Knowledge representation and knowledge engineering [17] allow AI programs to answer questions intelligently and make deductions about real-world facts. Formal knowledge representations are used in content-based indexing and retrieval, [ 18 ] scene interpretation, [ 19 ] clinical decision support, [ 20 ] knowledge discovery (mining "interesting ...

  5. MatPat - Wikipedia

    en.wikipedia.org/wiki/MatPat

    Matthew Robert Patrick (born November 15, 1986), better known as MatPat, is an American former YouTuber and internet personality. He is the creator and former host of the YouTube series Game Theory, and its spin-off channels Film Theory, Food Theory, and Style Theory, each analyzing various video games, films alongside TV series and web series, food, and fashion respectively.

  6. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General video game playing (GVGP) is the concept of GGP adjusted to the purpose of playing video games. For video games, game rules have to be either learnt over multiple iterations by artificial players like TD-Gammon, [5] or are predefined manually in a domain-specific language and sent in advance to artificial players [6] [7] like

  7. Google's search engine's latest AI injection will answer ...

    lite.aol.com/tech/story/0001/20241003/2920c3f95...

    Users signed up for tests of the new voice-activated search features in Google Labs will also be able to take video of moving objects, such as fish swimming around aquarium, while posing a conversational question and be presented an answer through an AI Overview. “The whole goal is can we make search simpler to use for people, more effortless ...

  8. Perfect recall (game theory) - Wikipedia

    en.wikipedia.org/wiki/Perfect_recall_(game_theory)

    This equivalence, notably formalized in Kuhn's theorem, simplifies the analysis of such games. [4] It is a core component of how game theorists analyze extensive-form games. The formal definition of perfect recall involves the concept of information sets in extensive-form games. It ensures that if a player reaches a certain information set, the ...

  9. Algorithmic game theory - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_game_theory

    Algorithmic game theory (AGT) is an area in the intersection of game theory and computer science, with the objective of understanding and design of algorithms in strategic environments. Typically, in Algorithmic Game Theory problems, the input to a given algorithm is distributed among many players who have a personal interest in the output.