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Joystick with buttons on the side of the base and autofire setting. Konix: Super Chair A chair controller; direction is determined by leaning in the chair and the A, B, Start, and Select buttons are on hand grips. Sangkharom Trading Company: Super Controller Joystick conversion cover for the NES Controller (Basic) Bandai: Superstick
Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.
Overhead view of DataHand units that provide full computer keyboard and mouse functionality The right-hand of a Professional II keyboard [1]. The DataHand is an unconventional computer keyboard introduced in 1990 by DataHand Systems, Inc., designed to be operated without any wrist motion or finger extension.
3-axis joystick, 12 buttons (one in trigger position), 4-way hat, throttle: No: Buttons 1-6 are located on stick with 2-5 being accessible to thumb in normal holding position, throttle slider is easily held by the thumb when fingers of left hand are placed over buttons 7-12: Freedom 2.4 Cordless 2002: PC: RF 2.4 GHz: 3×AA
The two buttons below the keyboard act as a computer mouse: the top button is used for left-clicking while the bottom button is used for right-clicking. Optical pointing sticks are also used on some Ultrabook tablet hybrids, such as the Sony Duo 11, ThinkPad Tablet and Samsung Ativ Q.
A keyer is an electronic device used for signaling by hand, by way of pressing one or more switches. [1] The technical term keyer has two very similar meanings, which are nonetheless distinct: One for telegraphy and the other for accessory devices built for computer-human communication:
The control pad had a total of ten digital fire buttons: six buttons controlled with the right thumb (named ABC XYZ), two shoulder buttons (one left, one right), and two buttons controlled with the left thumb, one named start, the other marked with a shift key symbol (as the SideWinder software allowed to use this button to shift controls for ...
Switch name Stem design Switch type Click type Initial force Actuation force Spring force Actuation point Total travel Mounting type Factory lube SMD LED compatibility Key stroke lifespan Drop x Invyr Kailh Holy Panda [22] MX Type stem Tactile N/A 67 g 67 g 67 g 1.2 mm 4.0 mm Plate mounting No Yes 80 million Drop Kailh Halo True [23] MX Type stem
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