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  2. Monte Carlo localization - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_localization

    A drawback of the naive implementation of Monte Carlo localization occurs in a scenario where a robot sits at one spot and repeatedly senses the environment without moving. [4] Suppose that the particles all converge towards an erroneous state, or if an occult hand picks up the robot and moves it to a new location after particles have already ...

  3. Monte Carlo method - Wikipedia

    en.wikipedia.org/wiki/Monte_Carlo_method

    Monte Carlo simulation: Drawing a large number of pseudo-random uniform variables from the interval [0,1] at one time, or once at many different times, and assigning values less than or equal to 0.50 as heads and greater than 0.50 as tails, is a Monte Carlo simulation of the behavior of repeatedly tossing a coin.

  4. Temporal difference learning - Wikipedia

    en.wikipedia.org/wiki/Temporal_difference_learning

    Temporal difference (TD) learning refers to a class of model-free reinforcement learning methods which learn by bootstrapping from the current estimate of the value function. These methods sample from the environment, like Monte Carlo methods, and perform updates based on current estimates, like dynamic programming methods. [1]

  5. Evidence lower bound - Wikipedia

    en.wikipedia.org/wiki/Evidence_lower_bound

    In variational Bayesian methods, the evidence lower bound (often abbreviated ELBO, also sometimes called the variational lower bound [1] or negative variational free energy) is a useful lower bound on the log-likelihood of some observed data.

  6. Kullback–Leibler divergence - Wikipedia

    en.wikipedia.org/wiki/Kullback–Leibler_divergence

    It has diverse applications, both theoretical, such as characterizing the relative (Shannon) entropy in information systems, randomness in continuous time-series, and information gain when comparing statistical models of inference; and practical, such as applied statistics, fluid mechanics, neuroscience, bioinformatics, and machine learning.

  7. Monte Carlo algorithm - Wikipedia

    en.wikipedia.org/wiki/Monte_carlo_algorithm

    The name refers to the Monte Carlo casino in the Principality of Monaco, which is well-known around the world as an icon of gambling. The term "Monte Carlo" was first introduced in 1947 by Nicholas Metropolis. [3] Las Vegas algorithms are a dual of Monte Carlo algorithms and never return an incorrect answer. However, they may make random ...

  8. Approximate Bayesian computation - Wikipedia

    en.wikipedia.org/wiki/Approximate_Bayesian...

    Likewise, the ideas of sequential Monte Carlo (SMC) and population Monte Carlo (PMC) methods have been adapted to the ABC setting. [35] [60] The general idea is to iteratively approach the posterior from the prior through a sequence of target distributions. An advantage of such methods, compared to ABC-MCMC, is that the samples from the ...

  9. Kinetic Monte Carlo - Wikipedia

    en.wikipedia.org/wiki/Kinetic_Monte_Carlo

    The kinetic Monte Carlo (KMC) method is a Monte Carlo method computer simulation intended to simulate the time evolution of some processes occurring in nature. Typically these are processes that occur with known transition rates among states.