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Sarge (video game) Scramble Cobra; Seek and Destroy (1996 video game) Sierra's 3-D Helicopter Simulator; Silkworm (video game) SimCopter; Sin (video game) Soviet Strike; Steel Talons; Strike (video game series) Stunt Copter; Super Cobra; Super Huey UH-IX; Super Thunder Blade; Swing Copters; SWIV; SWIV 3D
The games have been released on home and handheld consoles, as well as on personal computers, mobile phones and pachinko. The first games to be released from the Cobra series were Space Cobra Professional and The Psychogun , which were published in 1982, and the latest release is Cobra the Drum , which was released in 2014.
Cobra is a side-scrolling platform game based on the film of the same name. [6] The player controls Cobra, a cop who must rescue a model, Ingrid, from a villain known as the Night Slasher. The player must avoid various enemies throughout the game, including members of Night Slasher's gang, and people with bazookas.
The NES port of Cobra Command was released the same year as the arcade game. Unlike the arcade game, the NES version does not scroll automatically, and its gameplay is similar to Choplifter as the main goal of each level is to rescue all of the hostages. Also, throughout the game, the player's helicopter can be upgraded by landing in certain areas.
Super Cobra [a] is a horizontally scrolling shooter developed by Konami, originally released as an arcade video game in 1981. It was published by Konami in Japan in March 1981 [1] and manufactured and distributed by Stern in North America on June 22. [2] [3] It is the spiritual sequel to the Scramble arcade game released earlier in 1981.
Cobra Command, known as Thunder Storm (サンダーストーム) in Japan, is an interactive movie shooter game originally released by Data East in 1984 as a LaserDisc-based arcade game. Released as an arcade conversion kit for Bega's Battle (1983), Cobra Command became one of the more successful laserdisc games in 1984 .
Tiger-Heli was created under the working title Cobra by most of the same team that previously worked on several projects at Orca and Crux before both companies declared bankruptcy, after which a group of employees from the two gaming divisions would go on to form Toaplan and among them were composers Masahiro Yuge and Tatsuya Uemura, both of which recounted the project's development process ...
Mission Cobra (also known as Sidewinder in Australia and Asia) is a 1989 action arcade game developed by Joy Van and published in Australia by HES Interactive and in Brazil by Milmar. It was later published in the U.S. by Bunch Games .