Search results
Results from the WOW.Com Content Network
Totally Accurate Battle Simulator. Be the leader of wobblers from ancient lands, spooky places, and fantasy worlds. Watch them fight in simulations made with the wobbliest physics system ever created, make your own wobblers in the unit creator and send your army off to fight your friends in multiplayer. Developer:
Experience accurate warfare through the ages with different time periods including the Stone Age, Medieval period, Vikings, Renaissance, and even ancient history such as Rome and Greece. The different units and timezones currently available give great variety.
Be the leader of red and blue wobblers from ancient lands, spooky places and fantasy worlds. Watch them fight in simulations made with the wobbliest physics system ever created. When you grow tired of the 100+ wobblers at your disposal you can make new ones in the unit creator.
This is a player-created resource with 1,124 articles for Landfall Games' Totally Accurate Battle Simulator, a "totally accurate" physics-based battle simulator with a variety of colorful units from ancient lands, spooky places, and fantasy worlds, battling in the most ridiculous way possible through dozens of sandbox maps and campaign levels!
Totally Accurate Battle Simulator. Be the leader of wobblers from ancient lands, spooky places & fantasy worlds. Watch them fight in simulations made with the wobbliest physics system ever made, make your own wobblers, and send your army off to fight your friends in multiplayer.
Be the leader of wobblers from ancient lands, spooky places and fantasy worlds. Watch them fight in simulations made with the wobbliest physics system ever created, make your own wobblers in the unit creator and send your army off to fight your friends in multiplayer.
Totally Accurate Battle Simulator is a physics-based battle simulator. The game encompasses two main modes: Campaign and Sandbox. In the former, players are given a limited amount of in-game money to build an army in order to defeat an enemy force.