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Lists. v. t. e. 4X (abbreviation of Explore, Expand, Exploit, Exterminate) is a subgenre of strategy-based computer and board games, [1][2][3] and includes both turn-based and real-time strategy titles. [4][5] The gameplay generally involves building an empire. [6] Emphasis is placed upon economic and technological development, as well as a ...
Mode (s) Single-player. Master of Magic is a single-player, fantasy turn-based 4X strategy game [2] in which the player plays as a wizard attempting to dominate two linked worlds. From a small settlement, the player manages resources, builds cities and armies, and researches spells, growing an empire and fighting the other wizards.
Amplitude Studios. Fantasy. WIN, OSX. Endless Legend is a 4X turn-based fantasy strategy game by the creators of Endless Space and Dungeon of the Endless. 2014. Horizon [48] L3O. Sci-fi (Space) WIN.
Single player, multiplayer. Star Trek: Birth of the Federation (also known as Star Trek: The Next Generation: Birth of the Federation and Birth of the Federation) is a 4X turn-based strategy video game developed by MicroProse and published by Hasbro Interactive. The game was initially released in 1999 for Windows personal computers.
v. t. e. Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.
In late 2006, Bethesda Softworks released several console games which carry on the tradition of classic Star Trek ship simulator/combat games, Star Trek: Legacy for the PC and Xbox 360, Star Trek: Encounters for the PlayStation 2, Star Trek: Tactical Assault for the Nintendo DS and the PlayStation Portable and Star Trek: Conquest for the Wii ...
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Mode (s) Single-player, multiplayer. Master of Orion II: Battle at Antares is a 4X turn-based strategy game set in space, designed by Steve Barcia and Ken Burd, and developed by Simtex, who developed its predecessor Master of Orion and Master of Magic. The PC version was published by MicroProse in 1996, and the Macintosh version a year later by ...