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DirectPlay is part of Microsoft's DirectX API. It is a network communication library intended for computer game development, although it can be used for other purposes. DirectPlay is a high-level software interface between applications and communication services that allows games to be connected over the Internet , a modem link, or a network .
The DirectPlay DPLAY.DLL was also removed and was replaced with dplayx.dll; games that rely on this DLL must duplicate it and rename it to dplay.dll. In order to achieve backwards compatibility, DirectX in Windows Vista contains several versions of Direct3D: [36] Direct3D 9: emulates Direct3D 9 behavior as it was on Windows XP.
UPnP logo as promoted by the UPnP Forum (2001–2016) and Open Connectivity Foundation (2016–present). Universal Plug and Play (UPnP) is a set of networking protocols on the Internet Protocol (IP) that permits networked devices, such as personal computers, printers, Internet gateways, Wi-Fi access points and mobile devices, to seamlessly discover each other's presence on the network and ...
The sound card Sound Blaster AWE32 PNP CT3990 had a Plug-and-Play ISA Bus interface chip (large square chip, mid of bottom row).. The term Legacy Plug and Play, [1] also shortened to Legacy PnP, [2] describes a series of specifications and Microsoft Windows features geared towards operating system configuration of devices, and some device IDs are assigned by UEFI Forum. [3]
DirectX Diagnostic Tool also displays information about the installed DirectPlay Service Provider. In Windows XP Professional x64 Edition , Windows Vista x64 edition , Windows 7 x64 edition , Windows 8 x64 edition and Windows 10 x64 edition , two versions of DirectX Diagnostic Tool are included, a native 64-bit version and a 32-bit version.
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
Windows Vista includes qWAVE, a pre-configured quality of service API for time-dependent multimedia data, such as audio or video streams. qWAVE uses different packet priority schemes for real-time flows (such as multimedia packets) and best-effort flows (such as file downloads or e-mails) to ensure that real-time data gets delayed as little as possible, while providing a high-quality channel ...
Microsoft DirectCompute is an application programming interface (API) that supports running compute kernels on general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7 and later versions.