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  2. 10.2 surround sound - Wikipedia

    en.wikipedia.org/wiki/10.2_surround_sound

    10.2 is the surround sound format developed by THX creator Tomlinson Holman of TMH Labs and the University of Southern California (schools of Cinematic Arts and Engineering). ). Developed along with Chris Kyriakakis of the USC Viterbi School of Engineering, 10.2 refers to the format's slogan: "Twice as good as 5

  3. Surround sound - Wikipedia

    en.wikipedia.org/wiki/Surround_sound

    16.2 channel surround sound. Surround sound is a technique for enriching the fidelity and depth of sound reproduction by using multiple audio channels from speakers that surround the listener (surround channels).

  4. 5.1 surround sound - Wikipedia

    en.wikipedia.org/wiki/5.1_surround_sound

    Each black square depicts a loudspeaker. The center speaker in the top line of the diagram is used for dialogue. The left and right speakers on either side of the center speaker are used to create stereo sound for music and other sound effects in the film. The left and right surround speakers in the bottom line create the surround sound effect.

  5. Quadraphonic sound - Wikipedia

    en.wikipedia.org/wiki/Quadraphonic_sound

    A four channel quadraphonic diagram showing the usual placement of speakers around the listener. Quadraphonic (or quadrophonic, also called quadrasonic or by the neologism quadio [1] [formed by analogy with "stereo"]) sound – equivalent to what is now called 4.0 surround sound – uses four audio channels in which speakers are positioned at the four corners of a listening space.

  6. Dipole speaker - Wikipedia

    en.wikipedia.org/wiki/Dipole_speaker

    Some of the speaker cabinets referred to as dipolar arrange the two poles at an angle of about 90 degrees rather than 180 degrees, especially for wall-mounted rear speakers (e.g. Jamo C-80-SUR, [1] Castle dipoles, [2] and Theophany [3] S4).

  7. Center channel - Wikipedia

    en.wikipedia.org/wiki/Center_channel

    The need for a center speaker to locate screen-centered sounds has been recognized since the Bell Labs experiments in stereo sound from the 1930s, and multi-channel cinema sound systems, starting with the first commercial stereophonic film (Fantasia-1941) have always included one. Post-war stereo sound in theaters initially came from separate ...

  8. Auro-3D - Wikipedia

    en.wikipedia.org/wiki/Auro-3D

    AuroMax expands on the basic layout used by Auro 11.1 and Auro 13.1 by dividing the side, rear and ceiling channels into "zones", to allow for placement of sound at discrete points along the theatre wall or ceiling as well as within the theatre itself. The principle employed is similar to other object based formats such as Dolby Atmos or DTS:X. [1]

  9. Linn Isobarik - Wikipedia

    en.wikipedia.org/wiki/Linn_Isobarik

    Manufacturer's leaflets advise positioning of the speaker close to a rear wall and approximately 2 to 3 feet (60 to 90 cm) from corners. [4] [7] The trade-off is the less than solid stereo image. [1] Linn declared forthrightly that loudspeakers that were not designed to work tight against a wall were without merit.

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