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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice. Some games use different terms to refer to an ...

  3. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    Players Handbook. The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players ...

  4. Plane (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Plane_(Dungeons_&_Dragons)

    Dungeons & Dragons. ) The planes of the Dungeons & Dragons roleplaying game constitute the multiverse in which the game takes place. Each plane is a universe with its own rules with regard to gravity, geography, magic and morality. [1] There have been various official cosmologies over the course of the different editions of the game; these ...

  5. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    Dungeons & Dragons. ) In the Dungeons & Dragons (D&D) fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in which players make two choices for characters. One is the character's views on "law" versus ...

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    Dungeons & Dragons. ) A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. Unearthed Arcana - Wikipedia

    en.wikipedia.org/wiki/Unearthed_Arcana

    Unearthed Arcana (abbreviated UA) [1] is the title shared by two hardback books published for different editions of the Dungeons & Dragons fantasy role-playing game. Both were designed as supplements to the core rulebooks, containing material that expanded upon other rules. The original Unearthed Arcana was written primarily by Gary Gygax, and ...

  8. Bahamut (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Bahamut_(Dungeons_&_Dragons)

    Io (father) In the Dungeons & Dragons (D&D) role-playing game, Bahamut (/ bəˈhɑːmət / bə-HAH-mət[1]) is a powerful draconic deity, who has the same name as Bahamut from Arabic mythology. Introduced in the 1st Edition of Advanced Dungeons & Dragons (AD&D) and continuing into 2004's release of Complete Divine, Bahamut, the Platinum Dragon ...

  9. Sea of Galilee Boat - Wikipedia

    en.wikipedia.org/wiki/Sea_of_Galilee_Boat

    Sea of Galilee Boat. Coordinates: 32°50′39.52″N 35°31′30.64″E. The 'Ancient Galilee Boat' housed in the Yigal Allon Museum in Kibbutz Ginosar. The Ancient Galilee Boat, also known as the Jesus Boat, is an ancient fishing boat from the 1st century AD, discovered in 1986 on the north-west shore of the Sea of Galilee in Israel.