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  2. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    The Decorator Pattern (or an implementation of this design pattern in Python - as the above example) should not be confused with Python Decorators, a language feature of Python. They are different things. Second to the Python Wiki: The Decorator Pattern is a pattern described in the Design Patterns Book.

  3. Interface (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Interface_(object-oriented...

    In object-oriented programming, an interface or protocol type [a] is a data type that acts as an abstraction of a class. It describes a set of method signatures , the implementations of which may be provided by multiple classes that are otherwise not necessarily related to each other. [ 1 ]

  4. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    The key idea in this pattern is to work through a separate adapter that adapts the interface of an (already existing) class without changing it. Clients don't know whether they work with a target class directly or through an adapter with a class that does not have the target interface. See also the UML class diagram below.

  5. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern. In object-oriented programming, the singleton pattern is software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns, which describe how to solve recurring problems in object-oriented software. [1]

  6. User interface modeling - Wikipedia

    en.wikipedia.org/wiki/User_Interface_Modeling

    UMLi is an extension of UML, and adds support for representation commonly occurring in user interfaces.. Because application models in UML describe few aspects of user interfaces, and because the model-based user interface development environments (MB-UIDE) lack ability for modeling applications, the University of Manchester started the research project UMLi in 1998.

  7. N2 chart - Wikipedia

    en.wikipedia.org/wiki/N2_Chart

    That which passes across the interface is defined in the appropriate squares. The diagram is complete when the user has compared each entity to all other entities. The N2 diagram should be used in each successively lower level of entity decomposition. Figure 1 illustrates directional flow of interfaces between entities within an N 2 diagram ...

  8. Duck typing - Wikipedia

    en.wikipedia.org/wiki/Duck_typing

    If a third-party library implements a class that cannot be modified, a client cannot use an instance of it with an interface unknown to that library even if the class satisfies the interface requirements. A common solution to this problem is the adapter pattern. In contrast, with duck typing, the object would be accepted directly without the ...

  9. User interface design - Wikipedia

    en.wikipedia.org/wiki/User_interface_design

    User interface design has been a topic of considerable research, including on its aesthetics. [11] Standards have been developed as far back as the 1980s for defining the usability of software products. One of the structural bases has become the IFIP user interface reference model. The model proposes four dimensions to structure the user interface: