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Logic programming is a programming, database and knowledge representation paradigm based on formal logic. A logic program is a set of sentences in logical form, representing knowledge about some problem domain. Computation is performed by applying logical reasoning to that knowledge, to solve problems in the domain.
The archetype pattern is a software design pattern that separates logic from implementation. The separation is accomplished through the creation of two abstract classes : a decorator (for logic), and a delegate (for implementation).
One of the things that a logician does is to take a set of statements in logic and deduce the conclusions (additional statements) that must be true by the laws of logic. For example, if given the statements "All humans are mortal" and "Socrates is human" a valid conclusion is "Socrates is mortal". Of course this is a trivial example.
An early example of answer set programming was the planning method proposed in 1997 by Dimopoulos, Nebel and Köhler. [3] [4] Their approach is based on the relationship between plans and stable models. [5] In 1998 Soininen and Niemelä [6] applied what is now known as answer set programming to the problem of product configuration. [4]
In logic and mathematics, statements and are said to be logically equivalent if they have the same truth value in every model. [1] The logical equivalence of p {\displaystyle p} and q {\displaystyle q} is sometimes expressed as p ≡ q {\displaystyle p\equiv q} , p :: q {\displaystyle p::q} , E p q {\displaystyle {\textsf {E}}pq} , or p q ...
Prolog is a logic programming language that has its origins in artificial intelligence, automated theorem proving and computational linguistics. [1] [2] [3]Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily as a declarative programming language: the program is a set of facts and rules, which define relations.
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In object-oriented design, the chain-of-responsibility pattern is a behavioral design pattern consisting of a source of command objects and a series of processing objects. [1] Each processing object contains logic that defines the types of command objects that it can handle; the rest are passed to the next processing object in the chain.