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It is usually a combination of a Bode magnitude plot, expressing the magnitude (usually in decibels) of the frequency response, and a Bode phase plot, expressing the phase shift. As originally conceived by Hendrik Wade Bode in the 1930s, the plot is an asymptotic approximation of the frequency response, using straight line segments .
Pygame was originally written by Pete Shinners to replace PySDL after its development stalled. [2] [7] It has been a community project since 2000 [8] and is released under the free software GNU Lesser General Public License [5] (which "provides for Pygame to be distributed with open source and commercial software" [9]).
The Nichols plot is a plot used in signal processing and control design, named after American engineer Nathaniel B. Nichols. [ 1 ] [ 2 ] [ 3 ] It plots the phase response versus the response magnitude of a transfer function for any given frequency, and as such is useful in characterizing a system's frequency response .
Ren'Py games (42 P, 12 F) Pages in category "Python (programming language)-scripted video games" The following 41 pages are in this category, out of 41 total.
GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.
First released as a GPL-licensed DirectX 9 game engine for Microsoft Windows with Python programming on October 27, 2007, it later became proprietary software with Construct 2, as well as switching its API technology from DirectX to NW.js and HTML5, as well as removing Python and adding JavaScript support and its plugin SDK in 2012, [7] and ...
The Ren'Py Visual Novel Engine (or RenPy for short) is a free software game engine which facilitates the creation of visual novels.Ren'Py is a portmanteau of ren'ai (恋愛), the Japanese word for 'romantic love', a common element of games made using Ren'Py; and Python, the programming language that Ren'Py runs on.
Torque 2D, originally Torque Game Builder, is a game engine designed for 2D games and based on the Torque Game Engine. [25] It was first released in 2006, in a standard and a pro version, with the professional version including the source code. [25] Torque 2D started as Torque Game Builder because the ultimate goal was to make it a game-making ...