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  2. Hyperphantasia - Wikipedia

    en.wikipedia.org/wiki/Hyperphantasia

    Hyperphantasia is the condition of having extremely vivid mental imagery. [1] It is the opposite condition to aphantasia, where mental visual imagery is not present. [2] [3] The experience of hyperphantasia is more common than aphantasia [4] [5] and has been described as being "as vivid as real seeing". [4]

  3. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Video game play is frequently associated with obesity. Many studies have been conducted on the link between television & video games and increased BMI (Body Mass Index). Due to video games replacing physical activities, there appears to be a clear association between time spent playing video games and increased BMI in young children. [30]

  4. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    Video game addiction (VGA), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.

  5. ESP game - Wikipedia

    en.wikipedia.org/wiki/ESP_game

    The ESP game (extrasensory perception game) is a human-based computation game developed to address the problem of creating difficult metadata.The idea behind the game is to use the computational power of humans to perform a task that computers cannot (originally, image recognition) by packaging the task as a game.

  6. Aphantasia - Wikipedia

    en.wikipedia.org/wiki/Aphantasia

    A representation of how people with differing visualization abilities might picture an apple in their mind. The first image is bright and photographic, levels 2 through 4 show increasingly simpler and more faded images, and the last—representing complete aphantasia—shows no image at all.

  7. Race and video games - Wikipedia

    en.wikipedia.org/wiki/Race_and_video_games

    Gaming's popularity among communities of color changed significantly over a short period of time: while a 2009 study found that 73.9% of white parents said their children play video games, compared to 26.1% of nonwhite parents, [3] a 2015 result showed that 83% of black teens and 69% of Hispanic teens played video games while white teens ...

  8. Wikipedia : Deletion of all fair use images of living people

    en.wikipedia.org/wiki/Wikipedia:Deletion_of_all...

    The fair-use photos currently getting replaced are of high quality, often because of access most free photographs don't have. Quality concerns are not being taken into consideration and because of that the potential for fair use images to be replaced by free images that are clearly not of the same caliber is very high.

  9. Bartle taxonomy of player types - Wikipedia

    en.wikipedia.org/wiki/Bartle_taxonomy_of_player...

    There are a multitude of gamers who choose to play games for the social aspect, rather than the actual game itself. These players are known as Socializers or "Hearts". (♥) They gain the most enjoyment from a game by interacting with other players, and sometimes, computer-controlled characters with personality. [ 22 ]