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The IBM Linux Technology Center (LTC) is an organization focused on development for the Linux kernel and related open-source software projects. In 1999, IBM created the LTC to combine its software developers interested in Linux and other open-source software into a single organization.
Matrix Software was founded in July 1994 by Kosuke Ohori and three friends who had each been involved in the video games industry for many years beforehand. [2] Kosuke, a veteran of the game development industry since high school, joined with former members of Climax Entertainment and Telenet Japan to create a company that he felt would "bring people serious game content". [3]
Code review (sometimes referred to as peer review) is a software quality assurance activity in which one or more people examine the source code of a computer program, either after implementation or during the development process. The persons performing the checking, excluding the author, are called "reviewers".
In this context, the term "software product" means "any technical document or partial document, produced as a deliverable of a software development activity", and may include documents such as contracts, project plans and budgets, requirements documents, specifications, designs, source code, user documentation, support and maintenance ...
Software Maintainer Development status License VCS supported Platforms supported Workflow CodePeer: MNT Labs: actively developed Proprietary: Git All pre- and post-commit Collaborator: SmartBear Software: actively developed Proprietary: Git, Subversion, Perforce, ClearCase, Mercurial, Rational Team Concert, TFS, Synergy Linux, macOS, Windows
When performed as part of each Software development process activity, peer reviews identify problems that can be fixed early in the lifecycle. [1] That is to say, a peer review that identifies a requirements problem during the Requirements analysis activity is cheaper and easier to fix than during the Software architecture or Software testing ...
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Matrix Games was founded by David Heath and Shaun Wallace in 1999 in Staten Island, New York City.As of January 2010, Matrix Games has published over 75 titles. Matrix has in-house artists, programmers, and producers which all take active roles in projects of smaller wargame developers who lack the resources to hire full-time staff otherwise.