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  2. Emergency (video game series) - Wikipedia

    en.wikipedia.org/wiki/Emergency_(video_game_series)

    As a result, the mobile crane and bridge layer vehicle were moved under them from the fire department. Tech units are, however, always referred to as "technical assistants", as the German term "THW" would have created trademark violations. Emergency 3 also introduces the ability for players to use an editor software. This allows the player to ...

  3. Emergency Fire Response - Wikipedia

    en.wikipedia.org/wiki/Emergency_Fire_Response

    Emergency Fire Response (a.k.a. Fire Department in Europe and Fire Chief in UK) is a simulation video game released for Microsoft Windows on July 29, 2003 by DreamCatcher Interactive. [2] In this game, the player takes control of a team of firefighters from the fictional Fire Station 615. There are more than thirty missions within nine ...

  4. Category:Video games about firefighting - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_about...

    Emergency (video game series) Emergency (video game) Emergency 2: The Ultimate Fight for Life; Emergency 3: Mission Life; Emergency 4: Global Fighters for Life; Emergency 5; Emergency Fire Response; Emergency Heroes; Emergency Mayhem

  5. Emergency Room (series) - Wikipedia

    en.wikipedia.org/wiki/Emergency_Room_(series)

    Emergency Room 2 was developed and published by Legacy Interactive Inc. [5] The game was released in January 1999, [6] for Macintosh and Microsoft Windows. [7] In the game, the player controls a medical student who works in the emergency ward at Legacy Memorial Hospital. The game includes 100 patients whose cases are divided into five levels of ...

  6. Rockstar San Diego - Wikipedia

    en.wikipedia.org/wiki/Rockstar_San_Diego

    In late 1997, Angel Studios was contracted to develop a port of Capcom's PlayStation game Resident Evil 2 for the Nintendo 64. [29] According to Angel, this was the first collaboration between Capcom and a video game company outside Japan. [2] The development had a budget of $1 million and the work was done in two years by nine full-time ...

  7. High Moon Studios - Wikipedia

    en.wikipedia.org/wiki/High_Moon_Studios

    High Moon Studios, Inc. (formerly Sammy Entertainment Inc. and Sammy Studios, Inc.) is an American video game developer initially formed in 2001. After nearly a year as an independent studio, the developer was acquired by Vivendi Games in January 2006 and placed under Sierra Entertainment.

  8. Administered prices - Wikipedia

    en.wikipedia.org/wiki/Administered_prices

    A 2003–2004 survey done in France found that 36.9% of prices are cost-added (another 4% of prices were "regulated"). [5] Writing in 2006, Fabiani et al found that administered prices account for 42% of prices (of both goods and services) in Italy, 46% in Belgium, 52% in Spain, 65% in Portugal, and an average of 54% of all Eurozone prices ...

  9. Machine Zone - Wikipedia

    en.wikipedia.org/wiki/Machine_Zone

    Machine Zone released Game of War: Fire Age in October 2012 in New Zealand and Australia. [citation needed] According to VentureBeat, Leydon had used the 2012 venture funding to "bet everything on Game of War," putting a team of 80 people on an 18-month project to design and build a complex real-time strategy game, including creation of a messaging infrastructure and language translation layer ...