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BioWare's first game was released the following year. Shattered Steel ' s release was described by IGN as a "modest success" with "decent sales". Two noteworthy points were the deformable terrain (player weapon damage caused craters in the environment) and zone damage (well-aimed gunfire could shoot mounted weapons off enemies).
BioWare is a Canadian video game developer based in Edmonton, Alberta. [1] It was founded in 1994 by Ray Muzyka, Greg Zeschuk, and Augustine Yip. [2] They signed a partnership with American publisher Interplay Productions to get investment and development resources for their first game Shattered Steel, [2] a mech simulation action game released in 1996. [3]
Mythic Entertainment (formerly BioWare Mythic, EA Mythic, Inc., and Interworld Productions) was an American video game developer based in Fairfax, Virginia that was most widely recognized for developing the 2001 massively multiplayer online role-playing game Dark Age of Camelot.
BioWare: Pandemic Studios† [52] 30 May 21, 2008: Hands-On Mobile‡ Mobile video game developer and publisher ROK — EA Mobile Korea [53] 31 June 3, 2008: ThreeSF† Social network service USA — — [54] 32 December 2, 2008: J2MSoft† Computer game developer ROK — — [55] 33 Q1 Fiscal 2010 J2Play† Social network service CAN ...
Mass Effect 3 is a 2012 action role-playing video game developed by BioWare and published by Electronic Arts.The third major entry in the Mass Effect series and the final installment of the original trilogy, it was released in March 2012 for Windows, Xbox 360, and PlayStation 3.
N7 Day is an informal commemorative day observed annually on November 7 by BioWare, Electronic Arts and Mass Effect fandom. [166] It originated as a marketing initiative by BioWare in 2012 to celebrate the Mass Effect media franchise. [167] "N7" refers to Commander Shepard's in-universe military designation code worn on the character's armor ...
Dragon Age is a media franchise centered on a series of fantasy role-playing video games created and developed by BioWare, which have seen releases on the Xbox 360, PlayStation 3, Microsoft Windows, OS X, PlayStation 4, Xbox One, PlayStation 5 and Xbox Series X/S.
On October 11, 2007, it was announced that VG Holding Corp., BioWare and Pandemic's owner, would be acquired by Electronic Arts as of January 2008, subject to FTC approval. [4] In February 2009, the Brisbane office was shut down. [5] Nine months later, in November, EA cut a total of 1,500 jobs, which affected various studios, including Pandemic.