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  2. Semaphore (programming) - Wikipedia

    en.wikipedia.org/wiki/Semaphore_(programming)

    In computer science, a semaphore is a variable or abstract data type used to control access to a common resource by multiple threads and avoid critical section problems in a concurrent system such as a multitasking operating system. Semaphores are a type of synchronization primitive. A trivial semaphore is a plain variable that is changed (for ...

  3. Readers–writer lock - Wikipedia

    en.wikipedia.org/wiki/Readers–writer_lock

    Poco::RWLock in POCO C++ Libraries; mse::recursive_shared_timed_mutex in the SaferCPlusPlus library is a version of std::shared_timed_mutex that supports the recursive ownership semantics of std::recursive_mutex. txrwlock.ReadersWriterDeferredLock Readers/Writer Lock for Twisted [19] rw_semaphore in the Linux kernel [20]

  4. Producer–consumer problem - Wikipedia

    en.wikipedia.org/wiki/Producer–consumer_problem

    As of C++ 20, semaphores are part of the language. Dijkstra's solution can easily be written in modern C++. The variable buffer_manipulation is a mutex. The semaphore feature of acquiring in one thread and releasing in another thread is not needed. The lock_guard() statement instead of a lock() and unlock() pair is C++ RAII. The lock_guard ...

  5. Synchronization (computer science) - Wikipedia

    en.wikipedia.org/wiki/Synchronization_(computer...

    Semaphores are signalling mechanisms which can allow one or more threads/processors to access a section. A Semaphore has a flag which has a certain fixed value associated with it and each time a thread wishes to access the section, it decrements the flag. Similarly, when the thread leaves the section, the flag is incremented.

  6. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    A mutex is a locking mechanism that sometimes uses the same basic implementation as the binary semaphore. However, they differ in how they are used. While a binary semaphore may be colloquially referred to as a mutex, a true mutex has a more specific use-case and definition, in that only the task that locked the mutex is supposed to unlock it ...

  7. Interference freedom - Wikipedia

    en.wikipedia.org/wiki/Interference_freedom

    C. Implementing semaphores. In his article on the THE multiprogramming system, [ 4 ] Dijkstra introduces the semaphore sem as a synchronization primitive: sem is an integer variable that can be referenced in only two ways, shown below; each is an indivisible operation:

  8. Spurious wakeup - Wikipedia

    en.wikipedia.org/wiki/Spurious_wakeup

    In the Solaris implementation of condition variables, a spurious wakeup may occur without the condition being assigned if the process is signaled; the wait system call aborts and returns EINTR. [2] The Linux p-thread implementation of condition variables guarantees that it will not do that. [3] [4]

  9. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    In most types of monitors, these other threads may signal the condition variable c to indicate that assertion P c is true in the current state. Thus there are three main operations on condition variables: wait c, m, where c is a condition variable and m is a mutex (lock) associated with the monitor.