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This manual supersedes FM 3-0, dated 6 October 2017. James C. McConville: INACTIVE: ADP 3–0 (FM 3–0) ADP 3–0, Unified Land Operations: 10 October 2011 [13] This manual supersedes FM 3–0, dated 27 February 2008 and Change 1, dated 22 February 2011. Raymond T. Odierno: INACTIVE: FM 3–0 (incl. C1) FM 3–0, Operations (with included ...
—LTG Eric Wesley [c] [156] [157] [158] Note the referenced LRHW graphic depicting a 2019 scenario— [159] [160] [161] This is a return to the use of echelons above brigade (Divisions, Corps, and Field Armies), [k] with specific tasks to force current adversaries to return to competition, rather than continue conflict; [163] [153] [164] kill ...
This updated version was released in 2015 as SISO-STD-001. RPR FOM 2.0 supports the capabilities of DIS version IEEE 1278.1a-1998 (DIS 6). The development of RPR FOM 2.0 started in 2000, but came to a halt in 2007, resulting in a widely used draft version 17.
[1] [2] [3] These branches include the Air Force, Army, Marine Corps, and Navy, as well as Space Force. Each military branch has its initiative that contributes to JADC2; the Army has Project Convergence, [4] the Navy has Project Overmatch, [5] and the Air Force has the Advanced Battle Management System, [6] [7] [8] also known as ABMS. [9]
A Fistful of TOWs – TOW stands for "tube-launched, optically tracked, wire-guided missiles" [1] — is a set of rules designed for wargames with 6 mm miniatures at a scale of either 1" = 100 metres or 1 cm = 100 metres.
America's Army was a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers.. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their ...
Operation Flashpoint is a series of military simulation games.The first game, Operation Flashpoint: Cold War Crisis and its expansions Operation Flashpoint: Red Hammer and Operation Flashpoint: Resistance, was developed by Bohemia Interactive Studio.
The Open Group Future Airborne Capability Environment (FACE Consortium) was formed in 2010 to define an open avionics environment for all military airborne platform types. . Today, it is a real-time software-focused professional group made up of industry suppliers, customers, academia, and us