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  2. Outer Plane - Wikipedia

    en.wikipedia.org/wiki/Outer_Plane

    The Outer Planes were presented for the first time in Volume 1, Number 8 of The Dragon, released July 1977 as part of the Great Wheel of Planes. [1] In the article "Planes: The Concepts of Spatial, Temporal and Physical Relationships in D&D", Gary Gygax mentions that there are 16 Outer Planes and describes the Seven Heavens, the Twin Paradises, and Elysium as "Typical higher planes", Nirvana ...

  3. Plane (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Plane_(Dungeons_&_Dragons)

    In the article "Planes: The Concepts of Spatial, Temporal and Physical Relationships in D&D", Gary Gygax mentions that there are 16 Outer Planes. [6] The "Basic edition" of D&D had a separate, though similar, cosmology from that of its contemporary AD&D game, which is a more open planar system that is less regulated than that of its counterpart.

  4. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    For Basic D&D; reprint of non-TSR module from 1979. Later combined into B7. Original RPGA1 by itself is a very rare module, though PDFs exist of RPGA1 and 2 combined and edited into a single document. RPGA2 Black Opal Eye: 2–3: Tracy and Laura Hickman: 1983: For Basic D&D. Later combined into B7. Very rare module. RPGA3 The Forgotten King: 4 ...

  5. Planescape - Wikipedia

    en.wikipedia.org/wiki/Planescape

    The Inner Planes (representing planes of elemental nature, such as Water, Earth, Fire, and Air, as well as the Positive and Negative energy planes) The Ethereal Plane; The Prime Material Plane; The Astral Plane; The Outer Planes (representing alignments and the primary domains of the various deities, where their petitioners spend their afterlives)

  6. Manual of the Planes - Wikipedia

    en.wikipedia.org/wiki/Manual_of_the_Planes

    Manual of the Planes explains how each of the outer planes is related to each of the character alignments. For example, "The Seven Heavens" is the final resting place for characters of Lawful Good alignment. In 1999, a paperback reprint of the first edition was released. [5]

  7. Tales of the Outer Planes - Wikipedia

    en.wikipedia.org/wiki/Tales_of_the_Outer_Planes

    Tales of the Outer Planes contains eleven short adventure scenarios set on other planes including the Ethereal, the four Elemental planes, the Astral plane, and the Abyss. [1] The module provides pre-generated mini-adventures to introduce player characters to extra-planar worlds either as stand-alone campaigns or part of on-going campaigns ...

  8. Planescape Campaign Setting - Wikipedia

    en.wikipedia.org/wiki/Planescape_Campaign_Setting

    The Paraelemental Planes, subdivisions of the Inner Planes, appear where the Elemental Planes merge with one another. The Quasielemental Planes, another set of Inner Planes, arise along the borders of the Positive and Negative Planes. The third division is the Outer Planes, which take the form of broad rings, infinite in number and size. The ...

  9. Sigil (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Sigil_(Dungeons_&_Dragons)

    It could also provide a resting point between adventures, allowing the party to catch their breath between forays into D&D's dangerous outer planes". [20] Chroniclers of D&D's art Michael Witwer et al. counted the depictions of Sigil among Planescape's "haunting visual dreamscapes" and stated that the city as well as the character of the Lady ...