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Spellbound! is an educational computer game made and distributed by The Learning Company aimed at teaching spelling, vocabulary, and language development to children ages 7 to 12 years. [1] The objective of the game is to play spelling-related games to qualify and compete for successively higher bracket spelling bees , concluding with the ...
[4] [5] The game is played on a 7×9 board and is popular with children in the Far East. [1] Jungle is a two-player strategy game and has been cited by The Playboy Winner's Guide to Board Games as resembling the Western game Stratego. [6] The game is also known as the jungle game, children's chess, oriental chess and animal chess. [7]
Goofspiel (also known as The Game of Pure Strategy, GOPS or Psychological Jujitsu [1]) is a card game for two or more players. It was invented by Merrill Flood while at Princeton University in the 1930s, [ 2 ] and Alex Randolph describes a similar game as having been popular with the 5th Indian Army during the Second World War.
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The role-playing game aspects of SpellForce games parallel games such as Diablo, Diablo II, and Sacred in character development, skill trees, equipment customization, and top-down isometric viewing. However, the capacity to control multiple heroes often makes the gameplay comparable to that in the Baldur's Gate or Neverwinter Nights video games.
The following are some examples of two-player games. This list is not intended to be exhaustive. Board games: Chess; Draughts; Go; Some wargames, such as Hammer of the Scots; Card games: Cribbage; Whist; Rummy; 66; Pinochle; Magic: The Gathering, a collectible card game in which players duel; Sports: Cue sports, a family of games that use cue ...
The New York Times Spelling Bee, or simply the Spelling Bee, is a word game distributed in print and electronic format by The New York Times as part of The New York Times Games. Created by Frank Longo, the game debuted in a weekly print format in 2014. A digital daily version with an altered scoring system launched on May 9, 2018.
TacTix is a two-player strategy game invented by Piet Hein, a poet well known for dabbling in math and science, best known for his game Hex. TacTix is essentially a two-dimension version of Nim; players alternate moves, removing one or more tokens in a single row or column until the last one is removed. At the time of its founding, TacTix was ...