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Others require only that free use to be granted for educational purposes, possibly excluding commercial uses. These definitions also have common elements, namely they all: cover use and reuse, repurposing, and modification of the resources; include free use for educational purposes by teachers and learners; encompass all types of digital media ...
The terms virtual learning environment (VLE) and learning platform are generically used to describe a range of integrated web-based applications that provide teachers, learners, parents and others involved in education with information, tools, and resources to support and enhance educational delivery and management. These terms are broadly ...
In a larger sense, technology integration can also refer to the use of an integration platform and application programming interface (API) in the management of a school, to integrate disparate SaaS (Software As A Service) applications, databases, and programs used by an educational institution so that their data can be shared in real-time ...
There are many platforms of YouTube that lead to other useful social learning tools for educational purposes. TED Talks created its account on YouTube, which provides videos of the best ideas from trusted voices discussing different issues, sharing knowledge or facts and opinions, sharing poetry and spoken word. [26]
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Digital pedagogy is the part of pedagogy that studies the design, implementation and evaluation of educational situations comprising a significant component of digital technologies, as well as the necessary conditions for their implementation – synchronous and asynchronous interactions in virtual and mixed learning environments, learning ...
Open learning is an innovative movement in education that emerged in the 1970s and evolved into fields of practice and study. The term refers generally to activities that either enhance learning opportunities within formal education systems or broaden learning opportunities beyond formal education systems. [1]
In January 2014, Learning Tools Interoperability version 2.0 was launched, introducing REST-based two-way communication between external tools and the learning platform. [5] Simultaneously, a subset of version 2.0 was released as version 1.2, as a transitional update from version 1.1 to version 2.0.