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  2. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  3. The Backrooms - Wikipedia

    en.wikipedia.org/wiki/The_Backrooms

    The original Backrooms image posted on 4chan, of a HobbyTown under renovation.. The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality.

  4. Backrooms (web series) - Wikipedia

    en.wikipedia.org/wiki/Backrooms_(web_series)

    It is loosely based on the Backrooms urban legend. The series debuted in 2022 with the short film "The Backrooms (Found Footage)" which has over 64 million views as of January 2025. Parsons would expand his series to include twenty more short films. The series is slated for a film adaptation with Parsons set to direct, alongside A24 producing ...

  5. Talk:The Backrooms - Wikipedia

    en.wikipedia.org/wiki/Talk:The_Backrooms

    Spotcheck—no concerns with refs 1, most of 2, 7, 10, 20 or 24. But: Neither refs 2c nor 4 verify ""originalists", fans who prefer the original Backrooms, and "expansionists", who continue to expand the Backrooms with new levels." Formatting: A couple of refs are missing retrieval dates. For ref 26, use the Type=video parameter instead.

  6. Where's My Water? - Wikipedia

    en.wikipedia.org/wiki/Where's_My_Water?

    Swampy, an alligator living in a city sewer system, hates being dirty, but whenever he tries to take a bath, Cranky the alligator living in the sewers, disrupts the water flow to Swampy's home. [5] Located somewhere on the level is a supply of water, either a finite amount pooled at various locations or an infinite amount flowing from a pipe. [6]

  7. Nonlinear gameplay - Wikipedia

    en.wikipedia.org/wiki/Nonlinear_gameplay

    When a game is sufficiently large and open-ended, it may be described as an open world or as a sandbox game. [4] Open-world game designs have existed in some form since the 1980s, such as the space trading game Elite, and often make use of procedurally generated environments.

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Originally built into arcade games, the main purpose of the attract mode is to entice passers-by to play the game. [20] It usually displays the game's title screen , the game's story (if it has one), its high score list, sweepstakes (on some games) and the message " Game Over " or "Insert Coin" over or in addition to a computer-controlled ...

  9. The Devil Inside (video game) - Wikipedia

    en.wikipedia.org/wiki/The_Devil_Inside_(video_game)

    The Devil Inside is presented as a reality television game show documenting the supernatural exploits of the protagonist Dave and his titular alter ego, a succubus named Deva. The player can transform between Dave and Deva by activating pentagrams located at certain places throughout the game's levels.