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Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.
The Orbiter version of the Space Shuttle Atlantis, a retired Space Shuttle orbiter formerly operated by NASA, and the only player-controllable spacecraft based on a real world design that is included with the basic installation of Orbiter. Space Station Mir Orbiter's model of the historic Russian space station. Unlike its real counterpart, it ...
Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, macOS, Windows, PlayStation 4, PlayStation 5, Xbox Series X/S and Xbox One. In the game, players direct the space program of a species of green humanoid aliens known as "Kerbals".
As a pure space trader, Trade Wars lacked any space flight simulator elements, instead featuring abstract open world trading and combat set in an outer space populated by both human and NPC opponents. [citation needed] In 2009, it was named the #10 best PC game by PC World Magazine. [68]
Noctis (Latin for "of the night") is a space flight simulation video game for Windows released in 2000 for free by Italian programmer Alessandro Ghignola. It centers around first-person visual exploration of the fictional Feltyrion galaxy, which is presented as being approximately 90 thousand light-years in radius—double that of the actual Milky Way Galaxy—and containing over 78 billion ...
Universe Sandbox is a series of simulation video games.In Universe Sandbox, users can see the effects of gravity on objects in the universe and run scale simulations of the Solar System, various galaxies or other simulations, while at the same time interacting and maintaining control over gravity, time, and other objects in the universe, such as moons, planets, asteroids, comets, and black holes.
Starflight is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, Mac, and Commodore 64.
In game music for both the Atari ST and PC features Mars, the Bringer of War and the Jupiter, the Bringer of Jollity from The Planets by Gustav Holst, the Atari ST rendition being composed of samples. The Amiga received a new composition. The game's box art was provided by Bob Wakelin, in one of his last commissions from Ocean.