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A patience game under way (Herz zu Herz) This is a list of patiences, which are card games that are also referred to as solitaires or as card solitaire. This list is not intended to be exhaustive, but only includes games that have met the usual Wikipedia requirements (e.g. notability). Additions should only be made if there is an existing entry ...
The following rules are based on those for Die Acht-Päckchen-Patience ("The Eight Packet Patience") [4] at the Alle Karten Spiele website. [4] The pack is dealt to eight piles, each of four cards. The bottom three cards are face down, the top one is turned face up.
Klondike is a card game for one player and the best known and most popular version of the patience or solitaire family, [2] as well as one of the most challenging in widespread play. [3] It has spawned numerous variants including Batsford , Easthaven, King Albert , Thumb and Pouch, Somerset or Usk and Whitehead, as well as the American variants ...
Australian Patience is a patience or card solitaire using one deck of playing cards. This game is a challenging combination of Klondike and Scorpion , and is also closely related to Yukon . The object of the game is to move all of the cards to the Foundations.
German Patience is a solitaire card game which is played with two decks of playing cards shuffled together. It is an unusual game because building in the tableau or playing area is up, as opposed to building down in many others. Despite its name, it is not known if this game originated from Germany.
The layout of the game known as Crazy Quilt. Patience (Europe), card solitaire or solitaire (US/Canada), is a genre of card games whose common feature is that the aim is to arrange the cards in some systematic order or, in a few cases, to pair them off in order to discard them.
A Patience or Card Solitaire game is one in which the object is to sort a pack or packs of cards into a given order by following specific rules. These games comprise ...
Pyramid is a patience or solitaire game of the Simple Addition family, where the object is to get all the cards from the pyramid to the foundation. [1]The object of the game is to remove pairs of cards that add up to a total of 13, the equivalent of the highest valued card in the deck, from a pyramid arrangement of 28 cards. [2]