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This is the pdf version of the Wikibook 'Introduction to Software Engineering' This file was created with MediaWiki to LaTeX . The LaTeX source code is attached to the PDF file (see imprint).
Software engineering is a field within computer science and a branch of engineering focused on designing, developing, testing, and maintaining of software applications. It involves applying engineering principles and computer programming expertise to develop software systems that meet user needs.
The following outline is provided as an overview of and topical guide to software engineering: Software engineering – application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software; that is the application of engineering to software. [1]
The Software Engineering Body of Knowledge (SWEBOK (/ ˈ s w iː ˌ b ɒ k / SWEE-bok)) refers to the collective knowledge, skills, techniques, methodologies, best practices, and experiences accumulated within the field of software engineering over time.
Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .
In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...
In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .
No Silver Bullet—Essence and Accident in Software Engineering" is a widely discussed paper on software engineering written by Turing Award winner Fred Brooks in 1986. [1] Brooks argues that "there is no single development, in either technology or management technique, which by itself promises even one order of magnitude [tenfold] improvement ...