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  2. Fluent interface - Wikipedia

    en.wikipedia.org/wiki/Fluent_interface

    A Delphi example of writing XML with a fluent interface; A .NET fluent validation library written in C# Archived 2017-12-23 at the Wayback Machine; A tutorial for creating formal Java fluent APIs from a BNF notation; Fluent Interfaces are Evil; Developing a fluent api is so cool

  3. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    Interfaces and abstract classes are similar. The following describes some important differences: An abstract class may have member variables as well as non-abstract methods or properties. An interface cannot. A class or abstract class can only inherit from one class or abstract class. A class or abstract class may implement one or more interfaces.

  4. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    In the particular case of C#, and in many other languages with this language feature, the async/await pattern is not a core part of the language's runtime, but is instead implemented with lambdas or continuations at compile time. For instance, the C# compiler would likely translate the above code to something like the following before ...

  5. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    This depends on the actual class of the object, not the class of the reference to it (Cat). The class cannot generally be determined statically (that is, at compile time), so neither can the compiler decide which function to call at that time. The call must be dispatched to the right function dynamically (that is, at run time) instead.

  6. Document Object Model - Wikipedia

    en.wikipedia.org/wiki/Document_Object_Model

    A hierarchical name could make use of either the names or the sequential index of the traversed elements. For example, a form input element could be accessed as either document.myForm.myInput or document.forms[0].elements[0]. The Legacy DOM enabled client-side form validation and simple interface interactivity like creating tooltips.

  7. Marker interface pattern - Wikipedia

    en.wikipedia.org/wiki/Marker_interface_pattern

    The marker interface pattern is a design pattern in computer science, used with languages that provide run-time type information about objects.It provides a means to associate metadata with a class where the language does not have explicit support for such metadata.

  8. Windows Forms - Wikipedia

    en.wikipedia.org/wiki/Windows_Forms

    Windows Forms, also known as Winforms, is a free, open-source graphical user interface (GUI) class library for building Windows desktop applications, included as a part of Microsoft.NET, .NET Framework or Mono, [2] providing a platform to write client applications for desktop, laptop, and tablet PCs. [3]

  9. Type system - Wikipedia

    en.wikipedia.org/wiki/Type_system

    One function is invoked by another function. The interface of a function states the name of the function and a list of parameters that are passed to the function's code. The code of an invoking function states the name of the invoked, along with the names of variables that hold values to pass to it.